use std::env; use std::path::PathBuf; fn main() { println!("cargo:rustc-link-lib=box2d"); println!("cargo:rerun-if-changed=box2d/"); println!("cargo:rerun-if-changed=src/lib.rs"); println!("cargo:rerun-if-changed=build.rs"); println!("cargo:rerun-if-changed=wrapper.h"); let box2d_path = build_box2d(); let box2d_include_path = box2d_path.join(std::path::PathBuf::from("include")); //println!("cargo:rustc-link-lib=static=box2"); // The bindgen::Builder is the main entry point // to bindgen, and lets you build up options for // the resulting bindings. let bindings = bindgen::Builder::default() // The input header we would like to generate // bindings for. .header("wrapper.h") .clang_arg(format!("-I{}", box2d_include_path.display())) // Tell cargo to invalidate the built crate whenever any of the // included header files changed. .parse_callbacks(Box::new(bindgen::CargoCallbacks)) .blocklist_item("FP_NAN") .blocklist_item("FP_INFINITE") .blocklist_item("FP_ZERO") .blocklist_item("FP_SUBNORMAL") .blocklist_item("FP_NORMAL") .blocklist_item("__mingw_ldbl_type_t") // Finish the builder and generate the bindings. .generate() // Unwrap the Result and panic on failure. .expect("Unable to generate bindings"); // Write the bindings to the $OUT_DIR/bindings.rs file. let out_path = PathBuf::from(env::var("OUT_DIR").unwrap()); bindings .write_to_file(out_path.join("bindings.rs")) .expect("Couldn't write bindings!"); } fn build_box2d() -> PathBuf { let mut box2d_config = cmake::Config::new("box2d"); let mut box2d_config = box2d_config .define("BOX2D_BUILD_UNIT_TESTS", "OFF") .define("BOX2D_UNIT_TESTS", "OFF") .define("BOX2D_BUILD_TESTBED", "OFF") .define("BOX2D_BUILD_DOCS", "OFF") .define("BOX2D_USER_SETTINGS", "OFF") .define("BUILD_SHARED_LIBS", "OFF") .define("BOX2D_SAMPLES", "OFF") .define("BOX2D_BENCHMARKS", "OFF") .define("BOX2D_DOCS", "OFF") .define("BOX2D_PROFILE", "OFF") .define("BOX2D_VALIDATE", "ON") .define("ENKITS_BUILD_EXAMPLES", "OFF") .define("CMAKE_INSTALL_LIBDIR", "lib") .define("CMAKE_INSTALL_BINDIR", "bin") .define("CMAKE_INSTALL_INCLUDEDIR", "include") .define("CMAKE_BUILD_TYPE", "Release"); #[cfg(feature = "no_avx2")] { // for compatibility we can do this, itll make it slower tho so its not default box2d_config = box2d_config.define("BOX2D_AVX2", "OFF"); } // the rest are fine let box2d_path = box2d_config.build(); println!( "cargo:rustc-link-search=native={}/lib", box2d_path.display() ); println!("cargo:include={}/include", box2d_path.display()); return box2d_path; }