extern crate image; extern crate bspline; use std::ops::{Mul, Add, Index, IndexMut}; use std::iter; #[derive(Copy, Clone, Debug)] struct Point { x: f32, y: f32, } impl Point { fn new(x: f32, y: f32) -> Point { Point { x: x, y: y } } } impl Mul for Point { type Output = Point; fn mul(self, rhs: f32) -> Point { Point { x: self.x * rhs, y: self.y * rhs } } } impl Add for Point { type Output = Point; fn add(self, rhs: Point) -> Point { Point { x: self.x + rhs.x, y: self.y + rhs.y } } } /// Clamp `x` to be between `min` and `max` pub fn clamp(x: T, min: T, max: T) -> T { if x < min { min } else if x > max { max } else { x } } #[derive(Debug, Copy, Clone)] pub struct Colorf { pub r: f32, pub g: f32, pub b: f32, } impl Colorf { /// Create an RGB color pub fn new(r: f32, g: f32, b: f32) -> Colorf { Colorf { r: r, g: g, b: b } } pub fn broadcast(x: f32) -> Colorf { Colorf { r: x, g: x, b: x } } /// Clamp the color values between [0, 1] pub fn clamp(&self) -> Colorf { Colorf { r: clamp(self.r, 0.0, 1.0), g: clamp(self.g, 0.0, 1.0), b: clamp(self.b, 0.0, 1.0) } } /// Convert the linear RGB color to sRGB pub fn to_srgb(&self) -> Colorf { let a = 0.055f32; let b = 1f32 / 2.4; let mut srgb = Colorf::broadcast(0.0); for i in 0..3 { if self[i] <= 0.0031308 { srgb[i] = 12.92 * self[i]; } else { srgb[i] = (1.0 + a) * f32::powf(self[i], b) - a; } } srgb } } impl Add for Colorf { type Output = Colorf; /// Add two colors together fn add(self, rhs: Colorf) -> Colorf { Colorf { r: self.r + rhs.r, g: self.g + rhs.g, b: self.b + rhs.b } } } impl Mul for Colorf { type Output = Colorf; /// Scale the color by the float fn mul(self, rhs: f32) -> Colorf { Colorf { r: self.r * rhs, g: self.g * rhs, b: self.b * rhs } } } impl Index for Colorf { type Output = f32; /// Access the channels by index /// - 0 = r /// - 1 = g /// - 2 = b fn index(&self, i: usize) -> &f32 { match i { 0 => &self.r, 1 => &self.g, 2 => &self.b, _ => panic!("Invalid index into color"), } } } impl IndexMut for Colorf { /// Access the channels by index /// - 0 = r /// - 1 = g /// - 2 = b fn index_mut(&mut self, i: usize) -> &mut f32 { match i { 0 => &mut self.r, 1 => &mut self.g, 2 => &mut self.b, _ => panic!("Invalid index into color"), } } } /// Evaluate the B-spline and plot it to the image buffer passed. The colors and points splines /// should have the same t range. fn plot_2d(spline: &bspline::BSpline, colors: &bspline::BSpline, plot: &mut [u8], plot_dim: (usize, usize), scale: (f32, f32), offset: (f32, f32), show_control_pts: bool) { let step_size = 0.001; let t_range = spline.knot_domain(); let steps = ((t_range.1 - t_range.0) / step_size) as usize; for s in 0..steps + 1 { let t = step_size * s as f32 + t_range.0; let pt = spline.point(t); let color = colors.point(t).to_srgb(); let ix = ((pt.x + offset.0) * scale.0) as isize; let iy = ((pt.y + offset.1) * scale.1) as isize; for y in iy - 4..iy + 4 { for x in ix - 4..ix + 4 { if y >= 0 && y < plot_dim.1 as isize && x >= 0 && x < plot_dim.0 as isize { let px = (plot_dim.1 - 1 - y as usize) * plot_dim.0 * 3 + x as usize * 3; for i in 0..3 { plot[px + i] = (color[i] * 255.0) as u8; } } } } } // Plot a black marker for each control point if show_control_pts { for pt in spline.control_points() { let ix = ((pt.x + offset.0) * scale.0) as isize; let iy = ((pt.y + offset.1) * scale.1) as isize; for y in iy - 3..iy + 3 { for x in ix - 3..ix + 3 { if y >= 0 && y < plot_dim.1 as isize && x >= 0 && x < plot_dim.0 as isize { let px = (plot_dim.1 - 1 - y as usize) * plot_dim.0 * 3 + x as usize * 3; plot[px] = 0; plot[px + 1] = 0; plot[px + 2] = 0; } } } } } } /// Plot the text 'bspline' to create the logo for the library fn main() { let points = vec![// Draw the b Point::new(-4.0, 4.0), Point::new(-4.0, -1.0), Point::new(-4.0, -1.0), Point::new(-2.0, 0.0), Point::new(-4.0, 1.35), Point::new(-4.0, 1.35), // Draw the s Point::new(-1.0, 1.5), Point::new(-1.0, 1.5), Point::new(-2.8, 1.0), Point::new(-0.5, 0.0), Point::new(-2.5, -0.5), Point::new(-2.5, -0.5), // Draw the p Point::new(0.0, -1.0), Point::new(0.0, 1.8), Point::new(0.0, 1.8), Point::new(0.0, 1.8), Point::new(-0.2, -1.8), Point::new(-0.2, -1.8), Point::new(-0.2, -1.8), Point::new(0.25, 2.5), Point::new(1.5, 1.2), Point::new(0.0, -0.5), Point::new(0.0, -0.5), Point::new(1.0, -0.3), Point::new(1.0, -0.3), Point::new(2.5, 1.5), // Draw the l Point::new(2.0, 3.0), Point::new(2.0, 3.0), Point::new(1.5, 1.5), Point::new(2.5, -0.5), Point::new(2.5, -0.5), // Draw the i Point::new(2.8, 1.3), Point::new(2.8, 1.3), Point::new(2.8, 1.3), // Draw the n Point::new(3.1, -0.5), Point::new(3.1, -0.5), Point::new(3.4, 1.2), Point::new(3.4, 1.2), Point::new(3.4, 1.2), Point::new(3.4, -0.5), Point::new(3.4, -0.5), Point::new(3.4, -0.5), Point::new(4.0, 2.3), Point::new(4.2, -0.5), Point::new(4.2, -0.5), // Draw the e Point::new(5.5, 0.8), Point::new(5.5, 0.8), Point::new(4.5, 1.3), Point::new(4.5, -0.3), Point::new(6.5, -0.3)]; let knots = vec![0.0, 0.0, 0.0, 0.0, 1.0, 2.0, 3.0, 4.0, 4.0, 5.0, 6.0, 7.0, 7.0, 8.0, 9.0, 9.0, 9.0, 10.0, 10.0, 10.0, 11.0, 12.0, 13.0, 13.0, 14.0, 14.0, 15.0, 16.0, 16.0, 17.0, 18.0, 18.0, 19.0, 19.0, 19.0, 20.0, 20.0, 21.0, 21.0, 21.0, 22.0, 22.0, 22.0, 23.0, 24.0, 24.0, 25.0, 25.0, 26.0, 27.0, 28.0, 28.0, 28.0, 28.0]; let colors = vec![Colorf::new(1.0, 0.0, 0.0), Colorf::new(0.0, 0.0, 1.0), Colorf::new(0.0, 1.0, 0.0)]; let color_knots = vec![0.0, 0.0, 0.0, 28.0, 28.0, 28.0]; let plot_dim = (720, 540); let scale = (plot_dim.0 as f32 / 14.0, plot_dim.1 as f32 / 10.0); let offset = (6.0, 4.5); let mut plot: Vec<_> = iter::repeat(255u8).take(plot_dim.0 * plot_dim.1 * 3).collect(); let spline = bspline::BSpline::new(3, points, knots); let color_spline = bspline::BSpline::new(2, colors, color_knots); plot_2d(&spline, &color_spline, &mut plot[..], plot_dim, scale, offset, false); match image::save_buffer("logo.png", &plot[..], plot_dim.0 as u32, plot_dim.1 as u32, image::RGB(8)) { Ok(_) => println!("B-spline logo saved to logo.png"), Err(e) => println!("Error saving logo.png, {}", e), } }