syntax = "proto3"; package envoy.config.common.matcher.v3; import "envoy/config/core/v3/extension.proto"; import "envoy/config/route/v3/route_components.proto"; import "envoy/type/matcher/v3/string.proto"; import "udpa/annotations/status.proto"; import "validate/validate.proto"; option java_package = "io.envoyproxy.envoy.config.common.matcher.v3"; option java_outer_classname = "MatcherProto"; option java_multiple_files = true; option go_package = "github.com/envoyproxy/go-control-plane/envoy/config/common/matcher/v3;matcherv3"; option (udpa.annotations.file_status).package_version_status = ACTIVE; // [#protodoc-title: Unified Matcher API] // A matcher, which may traverse a matching tree in order to result in a match action. // During matching, the tree will be traversed until a match is found, or if no match // is found the action specified by the most specific on_no_match will be evaluated. // As an on_no_match might result in another matching tree being evaluated, this process // might repeat several times until the final OnMatch (or no match) is decided. // // .. note:: // Please use the syntactically equivalent :ref:`matching API ` message Matcher { // What to do if a match is successful. message OnMatch { oneof on_match { option (validate.required) = true; // Nested matcher to evaluate. // If the nested matcher does not match and does not specify // on_no_match, then this matcher is considered not to have // matched, even if a predicate at this level or above returned // true. Matcher matcher = 1; // Protocol-specific action to take. core.v3.TypedExtensionConfig action = 2; } } // A linear list of field matchers. // The field matchers are evaluated in order, and the first match // wins. message MatcherList { // Predicate to determine if a match is successful. message Predicate { // Predicate for a single input field. message SinglePredicate { // Protocol-specific specification of input field to match on. // [#extension-category: envoy.matching.common_inputs] core.v3.TypedExtensionConfig input = 1 [(validate.rules).message = {required: true}]; oneof matcher { option (validate.required) = true; // Built-in string matcher. type.matcher.v3.StringMatcher value_match = 2; // Extension for custom matching logic. // [#extension-category: envoy.matching.input_matchers] core.v3.TypedExtensionConfig custom_match = 3; } } // A list of two or more matchers. Used to allow using a list within a oneof. message PredicateList { repeated Predicate predicate = 1 [(validate.rules).repeated = {min_items: 2}]; } oneof match_type { option (validate.required) = true; // A single predicate to evaluate. SinglePredicate single_predicate = 1; // A list of predicates to be OR-ed together. PredicateList or_matcher = 2; // A list of predicates to be AND-ed together. PredicateList and_matcher = 3; // The invert of a predicate Predicate not_matcher = 4; } } // An individual matcher. message FieldMatcher { // Determines if the match succeeds. Predicate predicate = 1 [(validate.rules).message = {required: true}]; // What to do if the match succeeds. OnMatch on_match = 2 [(validate.rules).message = {required: true}]; } // A list of matchers. First match wins. repeated FieldMatcher matchers = 1 [(validate.rules).repeated = {min_items: 1}]; } message MatcherTree { // A map of configured matchers. Used to allow using a map within a oneof. message MatchMap { map map = 1 [(validate.rules).map = {min_pairs: 1}]; } // Protocol-specific specification of input field to match on. core.v3.TypedExtensionConfig input = 1 [(validate.rules).message = {required: true}]; // Exact or prefix match maps in which to look up the input value. // If the lookup succeeds, the match is considered successful, and // the corresponding OnMatch is used. oneof tree_type { option (validate.required) = true; MatchMap exact_match_map = 2; // Longest matching prefix wins. MatchMap prefix_match_map = 3; // Extension for custom matching logic. core.v3.TypedExtensionConfig custom_match = 4; } } oneof matcher_type { option (validate.required) = true; // A linear list of matchers to evaluate. MatcherList matcher_list = 1; // A match tree to evaluate. MatcherTree matcher_tree = 2; } // Optional OnMatch to use if the matcher failed. // If specified, the OnMatch is used, and the matcher is considered // to have matched. // If not specified, the matcher is considered not to have matched. OnMatch on_no_match = 3; } // Match configuration. This is a recursive structure which allows complex nested match // configurations to be built using various logical operators. // [#next-free-field: 11] message MatchPredicate { // A set of match configurations used for logical operations. message MatchSet { // The list of rules that make up the set. repeated MatchPredicate rules = 1 [(validate.rules).repeated = {min_items: 2}]; } oneof rule { option (validate.required) = true; // A set that describes a logical OR. If any member of the set matches, the match configuration // matches. MatchSet or_match = 1; // A set that describes a logical AND. If all members of the set match, the match configuration // matches. MatchSet and_match = 2; // A negation match. The match configuration will match if the negated match condition matches. MatchPredicate not_match = 3; // The match configuration will always match. bool any_match = 4 [(validate.rules).bool = {const: true}]; // HTTP request headers match configuration. HttpHeadersMatch http_request_headers_match = 5; // HTTP request trailers match configuration. HttpHeadersMatch http_request_trailers_match = 6; // HTTP response headers match configuration. HttpHeadersMatch http_response_headers_match = 7; // HTTP response trailers match configuration. HttpHeadersMatch http_response_trailers_match = 8; // HTTP request generic body match configuration. HttpGenericBodyMatch http_request_generic_body_match = 9; // HTTP response generic body match configuration. HttpGenericBodyMatch http_response_generic_body_match = 10; } } // HTTP headers match configuration. message HttpHeadersMatch { // HTTP headers to match. repeated route.v3.HeaderMatcher headers = 1; } // HTTP generic body match configuration. // List of text strings and hex strings to be located in HTTP body. // All specified strings must be found in the HTTP body for positive match. // The search may be limited to specified number of bytes from the body start. // // .. attention:: // // Searching for patterns in HTTP body is potentially cpu intensive. For each specified pattern, http body is scanned byte by byte to find a match. // If multiple patterns are specified, the process is repeated for each pattern. If location of a pattern is known, ``bytes_limit`` should be specified // to scan only part of the http body. message HttpGenericBodyMatch { message GenericTextMatch { oneof rule { option (validate.required) = true; // Text string to be located in HTTP body. string string_match = 1 [(validate.rules).string = {min_len: 1}]; // Sequence of bytes to be located in HTTP body. bytes binary_match = 2 [(validate.rules).bytes = {min_len: 1}]; } } // Limits search to specified number of bytes - default zero (no limit - match entire captured buffer). uint32 bytes_limit = 1; // List of patterns to match. repeated GenericTextMatch patterns = 2 [(validate.rules).repeated = {min_items: 1}]; }