// Copyright 2024 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. syntax = "proto3"; package google.actions.sdk.v2.interactionmodel; import "google/actions/sdk/v2/interactionmodel/event_handler.proto"; import "google/api/field_behavior.proto"; option go_package = "google.golang.org/genproto/googleapis/actions/sdk/v2/interactionmodel;interactionmodel"; option java_multiple_files = true; option java_outer_classname = "IntentEventProto"; option java_package = "com.google.actions.sdk.v2.interactionmodel"; // Registers Events which trigger as the result of an intent match. message IntentEvent { // Required. Intent triggering the event. string intent = 1 [(google.api.field_behavior) = REQUIRED]; // Optional. Destination scene which the conversation should jump to. The state of the // current scene is destroyed on the transition. string transition_to_scene = 2 [(google.api.field_behavior) = OPTIONAL]; // Optional. Event handler which is triggered when the intent is matched. Should execute // before transitioning to the destination scene. Useful to generate prompts // in response to events. EventHandler handler = 3 [(google.api.field_behavior) = OPTIONAL]; }