// Copyright 2024 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. syntax = "proto3"; package google.appengine.v1beta; import "google/protobuf/duration.proto"; option csharp_namespace = "Google.Cloud.AppEngine.V1Beta"; option go_package = "google.golang.org/genproto/googleapis/appengine/v1beta;appengine"; option java_multiple_files = true; option java_outer_classname = "DeployProto"; option java_package = "com.google.appengine.v1beta"; option php_namespace = "Google\\Cloud\\AppEngine\\V1beta"; option ruby_package = "Google::Cloud::AppEngine::V1beta"; // Code and application artifacts used to deploy a version to App Engine. message Deployment { // Manifest of the files stored in Google Cloud Storage that are included // as part of this version. All files must be readable using the // credentials supplied with this call. map files = 1; // The Docker image for the container that runs the version. // Only applicable for instances running in the App Engine flexible environment. ContainerInfo container = 2; // The zip file for this deployment, if this is a zip deployment. ZipInfo zip = 3; // Google Cloud Build build information. Only applicable for instances running // in the App Engine flexible environment. BuildInfo build = 5; // Options for any Google Cloud Build builds created as a part of this // deployment. // // These options will only be used if a new build is created, such as when // deploying to the App Engine flexible environment using files or zip. CloudBuildOptions cloud_build_options = 6; } // Single source file that is part of the version to be deployed. Each source // file that is deployed must be specified separately. message FileInfo { // URL source to use to fetch this file. Must be a URL to a resource in // Google Cloud Storage in the form // 'http(s)://storage.googleapis.com/\/\'. string source_url = 1; // The SHA1 hash of the file, in hex. string sha1_sum = 2; // The MIME type of the file. // // Defaults to the value from Google Cloud Storage. string mime_type = 3; } // Docker image that is used to create a container and start a VM instance for // the version that you deploy. Only applicable for instances running in the App // Engine flexible environment. message ContainerInfo { // URI to the hosted container image in Google Container Registry. The URI // must be fully qualified and include a tag or digest. // Examples: "gcr.io/my-project/image:tag" or "gcr.io/my-project/image@digest" string image = 1; } // Google Cloud Build information. message BuildInfo { // The Google Cloud Build id. // Example: "f966068f-08b2-42c8-bdfe-74137dff2bf9" string cloud_build_id = 1; } // Options for the build operations performed as a part of the version // deployment. Only applicable for App Engine flexible environment when creating // a version using source code directly. message CloudBuildOptions { // Path to the yaml file used in deployment, used to determine runtime // configuration details. // // Required for flexible environment builds. // // See https://cloud.google.com/appengine/docs/standard/python/config/appref // for more details. string app_yaml_path = 1; // The Cloud Build timeout used as part of any dependent builds performed by // version creation. Defaults to 10 minutes. google.protobuf.Duration cloud_build_timeout = 2; } // The zip file information for a zip deployment. message ZipInfo { // URL of the zip file to deploy from. Must be a URL to a resource in // Google Cloud Storage in the form // 'http(s)://storage.googleapis.com/\/\'. string source_url = 3; // An estimate of the number of files in a zip for a zip deployment. // If set, must be greater than or equal to the actual number of files. // Used for optimizing performance; if not provided, deployment may be slow. int32 files_count = 4; }