// Copyright 2024 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. syntax = "proto3"; package google.cloud.securitycenter.v2; import "google/api/resource.proto"; option csharp_namespace = "Google.Cloud.SecurityCenter.V2"; option go_package = "cloud.google.com/go/securitycenter/apiv2/securitycenterpb;securitycenterpb"; option java_multiple_files = true; option java_outer_classname = "ValuedResourceProto"; option java_package = "com.google.cloud.securitycenter.v2"; option php_namespace = "Google\\Cloud\\SecurityCenter\\V2"; option ruby_package = "Google::Cloud::SecurityCenter::V2"; // A resource that is determined to have value to a user's system message ValuedResource { option (google.api.resource) = { type: "securitycenter.googleapis.com/ValuedResource" pattern: "organizations/{organization}/simulations/{simulation}/valuedResources/{valued_resource}" plural: "valuedResources" singular: "valuedResource" }; // How valuable the resource is. enum ResourceValue { // The resource value isn't specified. RESOURCE_VALUE_UNSPECIFIED = 0; // This is a low-value resource. RESOURCE_VALUE_LOW = 1; // This is a medium-value resource. RESOURCE_VALUE_MEDIUM = 2; // This is a high-value resource. RESOURCE_VALUE_HIGH = 3; } // Valued resource name, for example, // e.g.: // `organizations/123/simulations/456/valuedResources/789` string name = 1; // The // [full resource // name](https://cloud.google.com/apis/design/resource_names#full_resource_name) // of the valued resource. string resource = 2; // The [resource // type](https://cloud.google.com/asset-inventory/docs/supported-asset-types) // of the valued resource. string resource_type = 3; // Human-readable name of the valued resource. string display_name = 4; // How valuable this resource is. ResourceValue resource_value = 5; // Exposed score for this valued resource. A value of 0 means no exposure was // detected exposure. double exposed_score = 6; // List of resource value configurations' metadata used to determine the value // of this resource. Maximum of 100. repeated ResourceValueConfigMetadata resource_value_configs_used = 7; } // Metadata about a ResourceValueConfig. For example, id and name. message ResourceValueConfigMetadata { // Resource value config name string name = 1; }