# burn_gaussian_splatting 🌌 [![test](https://github.com/mosure/burn_gaussian_splatting/workflows/test/badge.svg)](https://github.com/Mosure/burn_gaussian_splatting/actions?query=workflow%3Atest) [![GitHub License](https://img.shields.io/github/license/mosure/burn_gaussian_splatting)](https://raw.githubusercontent.com/mosure/burn_gaussian_splatting/main/LICENSE) [![GitHub Last Commit](https://img.shields.io/github/last-commit/mosure/burn_gaussian_splatting)](https://github.com/mosure/burn_gaussian_splatting) [![GitHub Releases](https://img.shields.io/github/v/release/mosure/burn_gaussian_splatting?include_prereleases&sort=semver)](https://github.com/mosure/burn_gaussian_splatting/releases) [![GitHub Issues](https://img.shields.io/github/issues/mosure/burn_gaussian_splatting)](https://github.com/mosure/burn_gaussian_splatting/issues) [![Average time to resolve an issue](https://isitmaintained.com/badge/resolution/mosure/burn_gaussian_splatting.svg)](http://isitmaintained.com/project/mosure/burn_gaussian_splatting) [![crates.io](https://img.shields.io/crates/v/burn_gaussian_splatting.svg)](https://crates.io/crates/burn_gaussian_splatting) burn gaussian splatting differentiable render and training pipeline ![Alt text](docs/notferris.png) `cargo run -- scenes/person.gcloud` ## capabilities - [ ] gaussian splatting person reconstruction ## usage ```rust ``` ## wasm support to build wasm run: - `cargo build --target wasm32-unknown-unknown --release` - `wasm-bindgen --out-dir ./out/ --target web ./target/`