[package] name = "bve-native" version = "0.0.1" description = "Remaking OpenBVE using a modern architecture, using Unity and Rust. C API." license = "MPL-2.0" authors = ["Connor Fitzgerald "] edition = "2018" repository = "https://gitlab.bvereborn.com/bve-reborn/bve-reborn" readme = "README.md" categories = ["games", "parsing", "rendering::data-formats", "simulation"] keywords = ["bve", "serialization", "simulation"] [lib] crate-type = ["cdylib"] # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [dependencies] backtrace = "0.3.42" bve = { version = "0.0.1", path = "../bve" } bve-derive = { version = "0.0.1", path = "../bve-derive" } libc = "0.2.66"