[package] name = "byml" description = "Nintendo BYML (binary YAML) library in Rust" documentation = "https://docs.rs/byml" readme = "README.md" keywords = ["Nintendo", "byml", "Zelda", "parsing", "modding"] categories = ["game-development", "parsing"] version = "0.1.4" authors = ["Caleb Smith "] license = "MIT" edition = "2018" [dependencies] base64 = "0.12.3" binread = "^1.0.1" binwrite = "0.2.1" byteorder = "1.3.4" cached = "0.20.0" indexmap = { version = "1.4.0", features = ["rayon"] } parse_int = "0.4.0" rayon = "1.5.0" thiserror = "1.0" yaz0 = "0.1.2" [dev-dependencies] glob = "0.3.0"