# byte_string [![Build Status](https://travis-ci.org/FraGag/byte_string.svg?branch=master)](https://travis-ci.org/FraGag/byte_string) The `byte_string` crate provides two types: `ByteStr` and `ByteString`. Both types provide a `Debug` implementation that outputs the slice using the Rust byte string syntax. `ByteStr` wraps a byte slice (`[u8]`). `ByteString` wraps a vector of bytes (`Vec`). For example: ```rust extern crate byte_string; use byte_string::ByteStr; fn main() { let s = b"Hello, world!"; let bs = ByteStr::new(s); assert_eq!(format!("{:?}", bs), "b\"Hello, world!\""); } ``` `ByteStr` is an unsized type, as `[u8]` is. `ByteStr::new()` returns a `&ByteStr` and `ByteStr::new_mut()` returns a `&mut ByteStr`. `ByteStr` and `ByteString` are meant to be used as an implementation detail. You should generally avoid exposing a `ByteStr` or a `ByteString` as part of a struct or enum; prefer exposing the underlying slice or vector instead. However, `ByteStr` and `ByteString` implement many traits, including derivable traits, which makes them suitable for use as a private member of a struct or enum. ## License byte_string is licensed under the terms of both the [MIT license][license-mit] and the [Apache License, version 2.0][license-apache]. [license-mit]: LICENSE-MIT [license-apache]: LICENSE-APACHE