module 0x2::A { #[test] public fun if_else_1(): (u64, u64) { let a = 1; let b = 2; let r = if (a > b) { &mut a } else { &mut b }; *r = 3; (a, b) } #[test] public fun if_else_2(): (u64, u64) { let a = 2; let b = 1; let r = if (a > b) { &mut a } else { &mut b }; *r = 3; (a, b) } }