//# run main() { let x: u64; let y: u64; let b: bool; label b0: x = 0; b = true; label while: jump_if_false (true) while_cont; label while_b0: jump_if (copy(b)) while_b2; label while_b1: x = move(y); // invalid move jump while_b3; label while_b2: y = move(x); label while_b3: b = false; jump while; label while_cont: return; }