//# publish module 0x1.Test { struct X { b: bool } struct T { i: u64, x: Self.X, b: bool, y: u64 } public new_t(): Self.T { let x: Self.X; label b0: x = X { b: true }; return T { i: 0, x: move(x), b: false, y: 0 }; } public destroy_t(t: Self.T): u64 * Self.X * bool { let i: u64; let x: Self.X; let flag: bool; label b0: // unused item in unpack, invalid positive stack T { i, x, b: flag } = move(t); return move(i), move(x), move(flag); } }