[![Build Status](https://img.shields.io/circleci/build/github/isubasinghe/bytekey)](https://img.shields.io/circleci/build/github/isubasinghe/bytekey) [![Build Status](https://img.shields.io/crates/l/bytekey2)](https://img.shields.io/crates/l/bytekey2) [![Rustdoc](https://docs.rs/bytekey2/badge.svg?version=0.4.3)](https://docs.rs/bytekey2/badge.svg?version=0.4.3) # bytekey2 Binary encoding for Rust values which preserves lexicographic sort order. Order-preserving encoding is useful for creating keys for sorted key-value stores with byte string typed keys, such as [leveldb](https://github.com/google/leveldb) and [sled](https://github.com/spacejam/sled). `bytekey2` attempts to encode values into the fewest number of bytes possible while preserving order guarantees. Type information is *not* serialized alongside values, and thus the type of serialized data must be known in order to perform decoding (`bytekey2` does not implement a self-describing format). ## Supported Data Types `bytekey2` currently supports all Rust primitives, strings, options, structs, enums, vecs, and tuples. See **Serializer** for details on the serialization format. ## Usage ```rust #[macro_use] extern crate serde_derive; extern crate bytekey2; use bytekey2::{deserialize, serialize}; #[derive(Debug, PartialEq, Serialize, Deserialize)] struct MyKey { a: u32, b: String } fn main() { let a = MyKey { a: 1, b: "foo".to_string() }; let b = MyKey { a: 2, b: "foo".to_string() }; let c = MyKey { a: 2, b: "fooz".to_string() }; assert!(serialize(&a).unwrap() < serialize(&b).unwrap()); assert!(serialize(&b).unwrap() < serialize(&c).unwrap()); assert_eq!(a, deserialize(&serialize(&a).unwrap()).unwrap()); } ``` ## Type Evolution In general, the exact type of a serialized value must be known in order to correctly deserialize it. For structs and enums, the type is effectively frozen once any values of the type have been serialized: changes to the struct or enum will cause deserialization of already serialized values to fail or return incorrect values. The only exception is adding new variants to the end of an existing enum. Enum variants may *not* change type, be removed, or be reordered. All changes to structs, including adding, removing, reordering, or changing the type of a field are forbidden. These restrictions lead to a few best-practices when using `bytekey2` serialization: * Don't use `bytekey2` unless you need lexicographic ordering of serialized values! A more general encoding library such as [Cap'n Proto](https://github.com/dwrensha/capnproto-rust) or [bincode](https://github.com/TyOverby/binary-encode) will serve you better if this feature is not necessary. * If you persist serialized values for longer than the life of a process (i.e. you write the serialized values to a file or a database), consider using an enum as a top-level wrapper type. This will allow you to seamlessly add a new variant when you need to change the key format in a backwards-compatible manner (the different key types will sort seperately). If your enum has less than 16 variants, then the overhead is just a single byte in serialized output. ## License `bytekey2` is licensed under the Apache License, Version 2.0. See LICENSE for full license text.