( metal_bindings: { (set: 0, binding: 0): (buffer: Some(0), texture: None, sampler: None, mutable: false), (set: 0, binding: 1): (buffer: Some(1), texture: None, sampler: None, mutable: true), (set: 0, binding: 2): (buffer: Some(2), texture: None, sampler: None, mutable: true), } )