#include #include #include #include #include struct Rect { float x; float y; float w; float h; }; struct Color { uint8_t r; uint8_t g; uint8_t b; uint8_t a; }; union DisplayItem { enum class Tag : uint8_t { Fill, Image, ClearScreen, }; struct Fill_Body { Tag tag; Rect _0; Color _1; }; struct Image_Body { Tag tag; uint32_t id; Rect bounds; }; struct { Tag tag; }; Fill_Body fill; Image_Body image; }; extern "C" { bool push_item(DisplayItem item); } // extern "C"