#[repr(u8)] pub enum DisplayItem { Fill(Rect, Color), Image { id: u32, bounds: Rect }, ClearScreen, } #[repr(C)] pub struct Rect { x: f32, y: f32, w: f32, h: f32 } #[repr(C)] pub struct Color { r: u8, g: u8, b: u8, a: u8 } #[no_mangle] pub extern "C" fn push_item(item: DisplayItem) -> bool { ::std::mem::drop(item); true }