MS_KERNEL_BANK const char car0_gfx[16] = {0, 0, 0x18, 0x3c, 0x3c, 0x24, 0x42, 0x3c, 0x3c, 0x3c, 0x24, 0x24, 0x3c, 0x18, 0, 0}; MS_KERNEL_BANK const char car1_gfx[16] = {0, 0, 0x1c, 0x1c, 0x3e, 0x26, 0x62, 0x3a, 0x7c, 0x7c, 0x7c, 0x4c, 0x68, 0x38, 0, 0}; MS_KERNEL_BANK const char car2_gfx[16] = {0, 0, 0x0c, 0x1e, 0x1e, 0x66, 0x26, 0x72, 0x7c, 0xfc, 0x98, 0x48, 0x78, 0x30, 0, 0}; MS_KERNEL_BANK const char car3_gfx[15] = {0, 0, 0x0c, 0x1e, 0x36, 0x32, 0x7a, 0xfc, 0xbc, 0x98, 0x50, 0x70, 0x20, 0, 0}; MS_KERNEL_BANK const char car4_gfx[14] = {0, 0, 0x04, 0x1e, 0x1f, 0x73, 0xfb, 0xba, 0xbe, 0xd8, 0x58, 0x70, 0, 0}; MS_KERNEL_BANK const char car5_gfx[12] = {0, 0, 0x16, 0x7f, 0xf3, 0xbb, 0xbb, 0xbe, 0xf8, 0x60, 0, 0}; MS_KERNEL_BANK const char car6_gfx[12] = {0, 0, 0x68, 0xfe, 0xb7, 0xb7, 0xb7, 0xb7, 0xfe, 0x68, 0, 0}; MS_KERNEL_BANK const char car7_gfx[12] = {0, 0, 0x60, 0xf8, 0xbe, 0xbb, 0xbb, 0xf3, 0x7f, 0x16, 0, 0}; MS_KERNEL_BANK const char car8_gfx[14] = {0, 0, 0x70, 0x58, 0xd8, 0xbe, 0xba, 0xfb, 0x73, 0x1f, 0x1e, 0x04, 0, 0}; MS_KERNEL_BANK const char car9_gfx[15] = {0, 0, 0x20, 0x70, 0x50, 0x98, 0xbc, 0xfc, 0x7a, 0x32, 0x36, 0x1e, 0x0c, 0, 0}; MS_KERNEL_BANK const char car10_gfx[16] = {0, 0, 0x30, 0x78, 0x48, 0x98, 0xfc, 0x7c, 0x72, 0x26, 0x66, 0x1e, 0x1e, 0x0c, 0, 0}; MS_KERNEL_BANK const char car11_gfx[16] = {0, 0, 0x38, 0x68, 0x4c, 0x7c, 0x7c, 0x7c, 0x3a, 0x62, 0x26, 0x3e, 0x1c, 0x1c, 0, 0}; MS_KERNEL_BANK const char car12_gfx[16] = {0, 0, 0x18, 0x3c, 0x24, 0x24, 0x3c, 0x3c, 0x3c, 0x42, 0x24, 0x3c, 0x3c, 0x18, 0, 0}; #define MS_NB_SPRITES_DEF 13 MS_KERNEL_BANK aligned(256) const char *ms_grptr[MS_NB_SPRITES_DEF] = {car0_gfx, car1_gfx, car2_gfx, car3_gfx, car4_gfx, car5_gfx, car6_gfx, car7_gfx, car8_gfx, car9_gfx, car10_gfx, car11_gfx, car12_gfx}; MS_KERNEL_BANK const char ms_height[MS_NB_SPRITES_DEF] = {15, 15, 15, 14, 13, 11, 11, 11, 13, 14, 15, 15, 15}; #define SPRITE_CAR0 0 #define SPRITE_CAR1 1 #define SPRITE_CAR2 2 #define SPRITE_CAR3 3 #define SPRITE_CAR4 4 #define SPRITE_CAR5 5 #define SPRITE_CAR6 6 #define SPRITE_CAR7 7 #define SPRITE_CAR8 8 #define SPRITE_CAR9 9 #define SPRITE_CAR10 10 #define SPRITE_CAR11 11 #define SPRITE_CAR12 12