// This file defines register for the DPC (David Patrick Crane) Atari 2600 coprocessor // It is distributed as a companion to cc2600. // Copyleft 2023 Bruno STEUX //------------------------------------------------------------------------------ // #ifndef __DPC__ #define __DPC__ unsigned char * const RANDOM = 0x1000; // Random number generator unsigned char * const SOUND_VALUE = 0x1004; // Sound value // unsigned char * const DF0DATA = 0x1008; // Data fetcher 0 unsigned char * const DF1DATA = 0x1009; // Data fetcher 1 unsigned char * const DF2DATA = 0x100A; // Data fetcher 2 unsigned char * const DF3DATA = 0x100B; // Data fetcher 3 unsigned char * const DF4DATA = 0x100C; // Data fetcher 4 unsigned char * const DF5DATA = 0x100D; // Data fetcher 5 unsigned char * const DF6DATA = 0x100E; // Data fetcher 6 unsigned char * const DF7DATA = 0x100F; // Data fetcher 7 // unsigned char * const DF0DATAW = 0x1010; // Data fetcher 0 (windowed) unsigned char * const DF1DATAW = 0x1011; // Data fetcher 1 (windowed) unsigned char * const DF2DATAW = 0x1012; // Data fetcher 2 (windowed) unsigned char * const DF3DATAW = 0x1013; // Data fetcher 3 (windowed) unsigned char * const DF4DATAW = 0x1014; // Data fetcher 4 (windowed) unsigned char * const DF5DATAW = 0x1015; // Data fetcher 5 (windowed) unsigned char * const DF6DATAW = 0x1016; // Data fetcher 6 (windowed) unsigned char * const DF7DATAW = 0x1016; // Data fetcher 7 (windowed) // unsigned char * const DF0FLAG = 0x1038; // Fetcher 0 mask unsigned char * const DF1FLAG = 0x1039; // Fetcher 1 mask unsigned char * const DF2FLAG = 0x103A; // Fetcher 2 mask unsigned char * const DF3FLAG = 0x103B; // Fetcher 3 mask unsigned char * const DF4FLAG = 0x103C; // Fetcher 4 mask unsigned char * const DF5FLAG = 0x103D; // Fetcher 5 mask unsigned char * const DF6FLAG = 0x103E; // Fetcher 6 mask unsigned char * const DF7FLAG = 0x103F; // Fetcher 7 mask // unsigned char * const DF0TOP = 0x1040; // Fetcher 0 start count unsigned char * const DF1TOP = 0x1041; // Fetcher 1 start count unsigned char * const DF2TOP = 0x1042; // Fetcher 2 start count unsigned char * const DF3TOP = 0x1043; // Fetcher 3 start count unsigned char * const DF4TOP = 0x1044; // Fetcher 4 start count unsigned char * const DF5TOP = 0x1045; // Fetcher 5 start count unsigned char * const DF6TOP = 0x1046; // Fetcher 6 start count unsigned char * const DF7TOP = 0x1047; // Fetcher 7 start count // unsigned char * const DF0BOT = 0x1048; // Fetcher 0 end count unsigned char * const DF1BOT = 0x1049; // Fetcher 1 end count unsigned char * const DF2BOT = 0x104A; // Fetcher 2 end count unsigned char * const DF3BOT = 0x104B; // Fetcher 3 end count unsigned char * const DF4BOT = 0x104C; // Fetcher 4 end count unsigned char * const DF5BOT = 0x104D; // Fetcher 5 end count unsigned char * const DF6BOT = 0x104E; // Fetcher 6 end count unsigned char * const DF7BOT = 0x104F; // Fetcher 7 end count // unsigned char * const DF0LOW = 0x1050; // Fetcher 0 pointer low unsigned char * const DF1LOW = 0x1051; // Fetcher 1 pointer low unsigned char * const DF2LOW = 0x1052; // Fetcher 2 pointer low unsigned char * const DF3LOW = 0x1053; // Fetcher 3 pointer low unsigned char * const DF4LOW = 0x1054; // Fetcher 4 pointer low unsigned char * const DF5LOW = 0x1055; // Fetcher 5 pointer low unsigned char * const DF6LOW = 0x1056; // Fetcher 6 pointer low unsigned char * const DF7LOW = 0x1057; // Fetcher 7 pointer low // unsigned char * const DF0HI = 0x1058; // Fetcher 0 pointer high unsigned char * const DF1HI = 0x1059; // Fetcher 1 pointer high unsigned char * const DF2HI = 0x105A; // Fetcher 2 pointer high unsigned char * const DF3HI = 0x105B; // Fetcher 3 pointer high unsigned char * const DF4HI = 0x105C; // Fetcher 4 pointer high unsigned char * const DF5HI = 0x105D; // Fetcher 5 pointer high unsigned char * const DF6HI = 0x105E; // Fetcher 6 pointer high unsigned char * const DF7HI = 0x105F; // Fetcher 7 pointer high // unsigned char * const RAND_RESET = 0x1070; // Random number generator reset // #endif __DPC__