// Copyright 2015 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 or the MIT license // , at your // option. This file may not be copied, modified, or distributed // except according to those terms. #![deny(missing_docs)] // Turns on no_std features if std is not available. #![cfg_attr(not(feature = "std"), no_std)] //! # Fx Hash //! //! This hashing algorithm was extracted from the Rustc compiler. This is the same hashing //! algorithm used for some internal operations in FireFox. The strength of this algorithm //! is in hashing 8 bytes at a time on 64-bit platforms, where the FNV algorithm works on one //! byte at a time. //! //! ## Disclaimer //! //! It is **not a cryptographically secure** hash, so it is strongly recommended that you do //! not use this hash for cryptographic purproses. Furthermore, this hashing algorithm was //! not designed to prevent any attacks for determining collisions which could be used to //! potentially cause quadratic behavior in `HashMap`s. So it is not recommended to expose //! this hash in places where collissions or DDOS attacks may be a concern. // Include the `hashmap_core` crate if std is not available. #[allow(unused_extern_crates)] #[cfg(all(feature = "hashmap_core", not(feature = "std")))] extern crate hashmap_core; use std::default::Default; use std::hash::{Hasher, Hash, BuildHasherDefault}; use std::ops::BitXor; extern crate byteorder; #[macro_use] extern crate cfg_if; use byteorder::{ByteOrder, NativeEndian}; /// A builder for default Fx hashers. pub type FxBuildHasher = BuildHasherDefault; cfg_if! { if #[cfg(any(feature = "hashmap-core", feature = "std"))] { use std::collections::{HashMap, HashSet}; /// A `HashMap` using a default Fx hasher. pub type FxHashMap = HashMap; /// A `HashSet` using a default Fx hasher. pub type FxHashSet = HashSet; } } const ROTATE: u32 = 5; const SEED64: u64 = 0x517cc1b727220a95; const SEED32: u32 = (SEED64 & 0xFFFF_FFFF) as u32; #[cfg(target_pointer_width = "32")] const SEED: usize = SEED32 as usize; #[cfg(target_pointer_width = "64")] const SEED: usize = SEED64 as usize; trait HashWord { fn hash_word(&mut self, Self); } macro_rules! impl_hash_word { ($($ty:ty = $key:ident),* $(,)*) => ( $( impl HashWord for $ty { #[inline] fn hash_word(&mut self, word: Self) { *self = self.rotate_left(ROTATE).bitxor(word).wrapping_mul($key); } } )* ) } impl_hash_word!(usize = SEED, u32 = SEED32, u64 = SEED64); #[inline] fn write32(mut hash: u32, mut bytes: &[u8]) -> u32 { while bytes.len() >= 4 { let n = NativeEndian::read_u32(bytes); hash.hash_word(n); bytes = bytes.split_at(4).1; } for byte in bytes { hash.hash_word(*byte as u32); } hash } #[inline] fn write64(mut hash: u64, mut bytes: &[u8]) -> u64 { while bytes.len() >= 8 { let n = NativeEndian::read_u64(bytes); hash.hash_word(n); bytes = bytes.split_at(8).1; } if bytes.len() >= 4 { let n = NativeEndian::read_u32(bytes); hash.hash_word(n as u64); bytes = bytes.split_at(4).1; } for byte in bytes { hash.hash_word(*byte as u64); } hash } #[inline] #[cfg(target_pointer_width = "32")] fn write(hash: usize, bytes: &[u8]) -> usize { write32(hash as u32, bytes) as usize } #[inline] #[cfg(target_pointer_width = "64")] fn write(hash: usize, bytes: &[u8]) -> usize { write64(hash as u64, bytes) as usize } /// This hashing algorithm was extracted from the Rustc compiler. /// This is the same hashing algorithm used for some internal operations in FireFox. /// The strength of this algorithm is in hashing 8 bytes at a time on 64-bit platforms, /// where the FNV algorithm works on one byte at a time. /// /// This hashing algorithm should not be used for cryptographic, or in scenarios where /// DOS attacks are a concern. #[derive(Debug, Clone)] pub struct FxHasher { hash: usize, } impl Default for FxHasher { #[inline] fn default() -> FxHasher { FxHasher { hash: 0 } } } impl Hasher for FxHasher { #[inline] fn write(&mut self, bytes: &[u8]) { self.hash = write(self.hash, bytes); } #[inline] fn write_u8(&mut self, i: u8) { self.hash.hash_word(i as usize); } #[inline] fn write_u16(&mut self, i: u16) { self.hash.hash_word(i as usize); } #[inline] fn write_u32(&mut self, i: u32) { self.hash.hash_word(i as usize); } #[inline] #[cfg(target_pointer_width = "32")] fn write_u64(&mut self, i: u64) { self.hash.hash_word(i as usize); self.hash.hash_word((i >> 32) as usize); } #[inline] #[cfg(target_pointer_width = "64")] fn write_u64(&mut self, i: u64) { self.hash.hash_word(i as usize); } #[inline] fn write_usize(&mut self, i: usize) { self.hash.hash_word(i); } #[inline] fn finish(&self) -> u64 { self.hash as u64 } } /// This hashing algorithm was extracted from the Rustc compiler. /// This is the same hashing algorithm used for some internal operations in FireFox. /// The strength of this algorithm is in hashing 8 bytes at a time on any platform, /// where the FNV algorithm works on one byte at a time. /// /// This hashing algorithm should not be used for cryptographic, or in scenarios where /// DOS attacks are a concern. #[derive(Debug, Clone)] pub struct FxHasher64 { hash: u64, } impl Default for FxHasher64 { #[inline] fn default() -> FxHasher64 { FxHasher64 { hash: 0 } } } impl Hasher for FxHasher64 { #[inline] fn write(&mut self, bytes: &[u8]) { self.hash = write64(self.hash, bytes); } #[inline] fn write_u8(&mut self, i: u8) { self.hash.hash_word(i as u64); } #[inline] fn write_u16(&mut self, i: u16) { self.hash.hash_word(i as u64); } #[inline] fn write_u32(&mut self, i: u32) { self.hash.hash_word(i as u64); } fn write_u64(&mut self, i: u64) { self.hash.hash_word(i); } #[inline] fn write_usize(&mut self, i: usize) { self.hash.hash_word(i as u64); } #[inline] fn finish(&self) -> u64 { self.hash } } /// This hashing algorithm was extracted from the Rustc compiler. /// This is the same hashing algorithm used for some internal operations in FireFox. /// The strength of this algorithm is in hashing 4 bytes at a time on any platform, /// where the FNV algorithm works on one byte at a time. /// /// This hashing algorithm should not be used for cryptographic, or in scenarios where /// DOS attacks are a concern. #[derive(Debug, Clone)] pub struct FxHasher32 { hash: u32, } impl Default for FxHasher32 { #[inline] fn default() -> FxHasher32 { FxHasher32 { hash: 0 } } } impl Hasher for FxHasher32 { #[inline] fn write(&mut self, bytes: &[u8]) { self.hash = write32(self.hash, bytes); } #[inline] fn write_u8(&mut self, i: u8) { self.hash.hash_word(i as u32); } #[inline] fn write_u16(&mut self, i: u16) { self.hash.hash_word(i as u32); } #[inline] fn write_u32(&mut self, i: u32) { self.hash.hash_word(i); } #[inline] fn write_u64(&mut self, i: u64) { self.hash.hash_word(i as u32); self.hash.hash_word((i >> 32) as u32); } #[inline] #[cfg(target_pointer_width = "32")] fn write_usize(&mut self, i: usize) { self.write_u32(i as u32); } #[inline] #[cfg(target_pointer_width = "64")] fn write_usize(&mut self, i: usize) { self.write_u64(i as u64); } #[inline] fn finish(&self) -> u64 { self.hash as u64 } } /// A convenience function for when you need a quick 64-bit hash. #[inline] pub fn hash64(v: &T) -> u64 { let mut state = FxHasher64::default(); v.hash(&mut state); state.finish() } /// A convenience function for when you need a quick 32-bit hash. #[inline] pub fn hash32(v: &T) -> u32 { let mut state = FxHasher32::default(); v.hash(&mut state); state.finish() as u32 } /// A convenience function for when you need a quick usize hash. #[inline] pub fn hash(v: &T) -> usize { let mut state = FxHasher::default(); v.hash(&mut state); state.finish() as usize } /// This replaces `std` in builds with `core`. #[cfg(not(feature = "std"))] mod std { pub use core::*; #[cfg(feature = "hashmap-core")] pub mod collections { pub use hashmap_core::{HashMap, HashSet}; pub use hashmap_core::map as hash_map; } }