#include "ccv.h" #include "ccv_internal.h" void ccv_decimal_slice(ccv_dense_matrix_t* a, ccv_dense_matrix_t** b, int type, float y, float x, int rows, int cols) { ccv_declare_derived_signature(sig, a->sig != 0, ccv_sign_with_format(64, "ccv_decimal_slice(%a,%a,%d,%d)", y, x, rows, cols), a->sig, CCV_EOF_SIGN); type = (type == 0) ? CCV_GET_DATA_TYPE(a->type) | CCV_GET_CHANNEL(a->type) : CCV_GET_DATA_TYPE(type) | CCV_GET_CHANNEL(a->type); ccv_dense_matrix_t* db = *b = ccv_dense_matrix_renew(*b, rows, cols, CCV_ALL_DATA_TYPE | CCV_GET_CHANNEL(a->type), type, sig); ccv_object_return_if_cached(, db); int i, j, ch = CCV_GET_CHANNEL(a->type); int ix = (int)x, iy = (int)y; float xd = x - ix, yd = y - iy; float w00 = (1 - xd) * (1 - yd); float w01 = xd * (1 - yd); float w10 = (1 - xd) * yd; float w11 = xd * yd; int dx = 0, dy = 0; int rows_1 = 0, cols_1 = 0; // it is going to be hard to deal with border efficiently, since this is used for tld, will ignore border for now if (!(iy >= 0 && iy + rows < a->rows && ix >= 0 && ix + cols < a->cols)) { ccv_zero(db); if (iy < 0) { rows += iy; dy = -iy; iy = 0; } if (iy + rows >= a->rows) { rows = a->rows - iy - 1; if (iy + rows > a->rows) rows_1 = 1; // we need to do our best to padding the last row } if (ix < 0) { cols += ix; dx = -ix; ix = 0; } if (x + cols >= a->cols) { cols = a->cols - ix - 1; if (x + cols > a->cols) cols_1 = 1; // we need to do our best to padding the last col } } unsigned char* a_ptr = (unsigned char*)ccv_get_dense_matrix_cell(a, iy, ix, 0); unsigned char* b_ptr = (unsigned char*)ccv_get_dense_matrix_cell(db, dy, dx, 0); #define for_block(_for_set, _for_get) \ for (i = 0; i < rows; i++) \ { \ for (j = 0; j < cols * ch; j++) \ { \ _for_set(b_ptr, j, (_for_get(a_ptr, j, 0) * G00 + _for_get(a_ptr, j + ch, 0) * G01 + _for_get(a_ptr + a->step, j, 0) * G10 + _for_get(a_ptr + a->step, j + ch, 0) * G11) / GALL, 0); \ } \ if (cols_1) \ _for_set(b_ptr, j, (_for_get(a_ptr, j, 0) * (G00 + G01) + _for_get(a_ptr + a->step, j, 0) * G10 + _for_get(a_ptr + a->step, j + ch, 0) * G11) / GALL, 0); \ a_ptr += a->step; \ b_ptr += db->step; \ } \ if (rows_1) \ { \ for (j = 0; j < cols * ch; j++) \ { \ _for_set(b_ptr, j, (_for_get(a_ptr, j, 0) * (G00 + G10) + _for_get(a_ptr, j + ch, 0) * (G01 + G11)) / GALL, 0); \ } \ if (cols_1) \ _for_set(b_ptr, j, _for_get(a_ptr, j, 0), 0); \ } /* unswitch in the manual way so that we can use integer interpolation */ if ((a->type & CCV_8U) || (a->type & CCV_32S) || (a->type & CCV_64S)) { const int W_BITS14 = 14; int iw00 = (int)(w00 * (1 << W_BITS14) + 0.5); int iw01 = (int)(w01 * (1 << W_BITS14) + 0.5); int iw10 = (int)(w10 * (1 << W_BITS14) + 0.5); int iw11 = (1 << W_BITS14) - iw00 - iw01 - iw10; #define G00 (iw00) #define G01 (iw01) #define G10 (iw10) #define G11 (iw11) #define GCOM (1 << (W_BITS14 - 1)) #define GALL (1 << (W_BITS14)) ccv_matrix_setter(db->type, ccv_matrix_getter_integer_only, a->type, for_block); #undef G00 #undef G01 #undef G10 #undef G11 #undef GCOM #undef GALL } else { #define G00 (w00) #define G01 (w01) #define G10 (w10) #define G11 (w11) #define GCOM (0) #define GALL (1) ccv_matrix_setter(db->type, ccv_matrix_getter_float_only, a->type, for_block); #undef G00 #undef G01 #undef G10 #undef G11 #undef GCOM #undef GALL } #undef for_block } ccv_decimal_point_t ccv_perspective_transform_apply(ccv_decimal_point_t point, ccv_size_t size, float m00, float m01, float m02, float m10, float m11, float m12, float m20, float m21, float m22) { m00 *= 1.0 / ccv_max(size.width, size.height); m01 *= 1.0 / ccv_max(size.width, size.height); m02 *= 1.0 / ccv_max(size.width, size.height); m10 *= 1.0 / ccv_max(size.width, size.height); m11 *= 1.0 / ccv_max(size.width, size.height); m12 *= 1.0 / ccv_max(size.width, size.height); m20 *= 1.0 / (ccv_max(size.width, size.height) * ccv_max(size.width, size.height)); m21 *= 1.0 / (ccv_max(size.width, size.height) * ccv_max(size.width, size.height)); m22 *= 1.0 / ccv_max(size.width, size.height); point.x -= size.width * 0.5; point.y -= size.height * 0.5; float wz = 1.0 / (point.x * m20 + point.y * m21 + m22); float wx = size.width * 0.5 + (point.x * m00 + point.y * m01 + m02) * wz; float wy = size.height * 0.5 + (point.x * m10 + point.y * m11 + m12) * wz; return ccv_decimal_point(wx, wy); } // this method is a merely baseline implementation and has no optimization effort ever put into it, if at all void ccv_perspective_transform(ccv_dense_matrix_t* a, ccv_dense_matrix_t** b, int type, float m00, float m01, float m02, float m10, float m11, float m12, float m20, float m21, float m22) { ccv_declare_derived_signature(sig, a->sig != 0, ccv_sign_with_format(64, "ccv_perspective_transform(%a,%a,%a,%a,%a,%a,%a,%a,%a)", m00, m01, m02, m10, m11, m12, m20, m21, m22), a->sig, CCV_EOF_SIGN); type = (type == 0) ? CCV_GET_DATA_TYPE(a->type) | CCV_GET_CHANNEL(a->type) : CCV_GET_DATA_TYPE(type) | CCV_GET_CHANNEL(a->type); ccv_dense_matrix_t* db = *b = ccv_dense_matrix_renew(*b, a->rows, a->cols, CCV_ALL_DATA_TYPE | CCV_GET_CHANNEL(a->type), type, sig); ccv_object_return_if_cached(, db); // with default of bilinear interpolation int i, j, k, ch = CCV_GET_CHANNEL(a->type); unsigned char* a_ptr = a->data.u8; unsigned char* b_ptr = db->data.u8; // assume field of view is 60, modify the matrix value to reflect that // (basically, apply x / ccv_max(a->rows, a->cols), y / ccv_max(a->rows, a->cols) before hand m00 *= 1.0 / ccv_max(a->rows, a->cols); m01 *= 1.0 / ccv_max(a->rows, a->cols); m02 *= 1.0 / ccv_max(a->rows, a->cols); m10 *= 1.0 / ccv_max(a->rows, a->cols); m11 *= 1.0 / ccv_max(a->rows, a->cols); m12 *= 1.0 / ccv_max(a->rows, a->cols); m20 *= 1.0 / (ccv_max(a->rows, a->cols) * ccv_max(a->rows, a->cols)); m21 *= 1.0 / (ccv_max(a->rows, a->cols) * ccv_max(a->rows, a->cols)); m22 *= 1.0 / ccv_max(a->rows, a->cols); #define for_block(_for_set, _for_get) \ for (i = 0; i < db->rows; i++) \ { \ float cy = i - db->rows * 0.5; \ float crx = cy * m01 + m02; \ float cry = cy * m11 + m12; \ float crz = cy * m21 + m22; \ for (j = 0; j < db->cols; j++) \ { \ float cx = j - db->cols * 0.5; \ float wz = 1.0 / (cx * m20 + crz); \ float wx = a->cols * 0.5 + (cx * m00 + crx) * wz; \ float wy = a->rows * 0.5 + (cx * m10 + cry) * wz; \ int iwx = (int)wx; \ int iwy = (int)wy; \ wx = wx - iwx; \ wy = wy - iwy; \ int iwx1 = ccv_min(iwx + 1, a->cols - 1); \ int iwy1 = ccv_min(iwy + 1, a->rows - 1); \ if (iwx >= 0 && iwx < a->cols && iwy >= 0 && iwy < a->rows) \ for (k = 0; k < ch; k++) \ _for_set(b_ptr, j * ch + k, _for_get(a_ptr + iwy * a->step, iwx * ch + k, 0) * (1 - wx) * (1 - wy) + \ _for_get(a_ptr + iwy * a->step, iwx1 * ch + k, 0) * wx * (1 - wy) + \ _for_get(a_ptr + iwy1 * a->step, iwx * ch + k, 0) * (1 - wx) * wy + \ _for_get(a_ptr + iwy1 * a->step, iwx1 * ch + k, 0) * wx * wy, 0); \ else \ for (k = 0; k < ch; k++) \ _for_set(b_ptr, j * ch + k, 0, 0); \ } \ b_ptr += db->step; \ } ccv_matrix_setter(db->type, ccv_matrix_getter, a->type, for_block); #undef for_block }