--Include(require) this lua script and you'll be able to --------------OBJECT-------------- Object=class(function(a,ceobject) a.o=ceobject end) function Object:GetClassName() return object_getClassName(self.o) end; function Object:Destroy() object_destroy(self.o) end --------------COMPONENT-------------- Component=class(Object, function(c, ceobject) Object.init(c, ceobject) end) function Component:GetComponentCount() return component_getComponentcount(self.o) end function Component:GetComponent(index) return component_getComponent(self.o, index) end function Component:GetName() return component_getName(self.o) end function Component:SetName(name) component_setName(self.o, name) end function Component:GetTag() return component_getTag(self.o) end function Component:SetTag(tag) component_setTag(self.o, tag) end function Component:GetOwner() return component_getOwner(self.o) end --------------CONTROL-------------- Control=class(Component, function(c, ceobject) Component.init(c, ceobject) end) function Control:SetCaption(caption) control_setCaption(self.o, caption) end function Control:GetCaption() return control_getCaption(self.o) end function Control:SetPosition(x,y) control_setPosition(self.o, x,y) end function Control:GetPosition() return control_getPosition(self.o) end function Control:SetSize(x,y) control_setPosition(self.o, x,y) end function Control:GetSize() return control_getPosition(self.o) end function Control:SetAlign(align) control_setAlign(self.o, align) end function Control:GetAlign() return control_getAlign(self.o) end function Control:SetEnabled(state) control_setEnabled(self.o, state) end function Control:GetEnabled() return control_getEnabled(self.o) end function Control:SetVisible(state) control_setVisible(self.o, state) end function Control:GetVisible() return control_getVisible(self.o) end function Control:SetColor(c) control_setColor(self.o, c) end function Control:GetColor() return control_getColor(self.o) end function Control:SetParent(control) control_setParent(self.o, control.o) end function Control:GetParent() return WinControl(control_getParent(self.o)) end function Control:OnClick(f) control_onClick(self.o, f) end --------------WINCONTROL-------------- WinControl=class(Control, function(c,ceobject) Control.init(c,ceobject) end) function WinControl:GetControlCount() return wincontrol_getControlCount(self.o) end function WinControl:GetControl(index) return Control(wincontrol_getControl(self.o, index)) end function WinControl:CanFocus() return wincontrol_canFocus(self.o) end function WinControl:Focused() return wincontrol_focused(self.o) end function WinControl:SetFocus() wincontrol_setFocus(self.o) end function WinControl:OnEnter(f) return wincontrol_onEnter(self.o,f) end function WinControl:OnExit(f) return wincontrol_onExit(self.o,f) end --------------STRINGS-------------- Strings=class(Object, function(c,ceobject) Object.init(c,ceobject) end) function Strings:Clear() strings_clear(self.o) end function Strings:GetCount() return strings_getCount(self.o) end function Strings:Count() return strings_getCount(self.o) end function Strings:Add(string) strings_add(self.o, string) end function Strings:Delete(index) strings_delete(self.o, index) end function Strings:Remove(string) strings_remove(self.o, string) end function Strings:GetText() return strings_getText(self.o) end function Strings:IndexOf(string) return strings_indexOf(self.o, string) end function Strings:Insert(index, string) strings_insert(self.o, index, string) end function Strings:LoadFromFrile(filename) strings_loadFromFile(self.o, filename) end function Strings:SaveToFile(filename) strings_saveToFile(self.o, filename) end function Strings:GetString(index) return strings_getString(self.o, index) end function Strings:SetString(index, string) return strings_setString(self.o, index) end --------------Stringlist-------------- StringList=class(Strings, function(c,ceobject) Strings.init(c,ceobject) end) function StringList:GetDuplicates() return StringList_getDuplicates(self.o) end function StringList:SetDuplicates(d) StringList_setDuplicates(self.o,d) end function StringList:GetSorted() return StringList_getDuplicates(self.o) end function StringList:SetSorted(d) StringList_setSorted(self.o,d) end function StringList:GetCaseSensitive() return StringList_getCaseSensitive(self.o) end function StringList:SetCaseSensitive(d) StringList_setCaseSensitive(self.o,d) end --------------CUSTOMCONTROL-------------- CustomControl=class(WinControl, function(c,ceobject) WinControl.init(c,ceobject) end) --no functions exported for now --------------SCROLLINGWINCONTROL-------------- ScrollingWinControl=class(CustomControl, function(c,ceobject) CustomControl.init(c,ceobject) end) --no functions exported for now --------------FORM-------------- Form=class(ScrollingWinControl, function(c,ceobject) ScrollingWinControl.init(c,ceobject) end) function Form:CenterScreen() form_centerScreen(self.o) end function Form:Hide() form_hide(self.o) end function Form:Show() form_show(self.o) end function Form:ShowModal() return form_showModal(self.o) end function Form:IsForegroundWindow() return form_isForegroundWindow(self.o) end function Form:OnClose(f) return form_onClose(self.o, f) end --------------GRAPHICCONTROL-------------- GraphicControl=class(Control, function(c,ceobject) Control.init(c,ceobject) end) --------------LABEL-------------- Label=class(GraphicControl, function(c,ceobject) GraphicControl.init(c,ceobject) end) --------------SPLITTER-------------- Splitter=class(CustomControl, function(c,ceobject) CustomControl.init(c,ceobject) end) --------------PANEL-------------- Panel=class(CustomControl, function(c,ceobject) CustomControl.init(c,ceobject) end) function Panel:GetAlignment() return panel_getAlignment(self.o) end function Panel:SetAlignment(a) panel_setAlignment(self.o,a) end function Panel:GetBevelInner() return panel_getBevelInner(self.o) end function Panel:SetBevelInner(b) panel_setBevelInner(self.o, b) end function Panel:GetBevelOuter() return panel_getBevelOuter(self.o) end function Panel:SetBevelOuter(b) panel_setBevelOuter(self.o, b) end function Panel:GetBevelWidth() return panel_getBevelWidth(self.o) end function Panel:SetBevelWidth(w) panel_setBevelWidth(self.o, w) end function Panel:GetFullRepaint() return panel_getFullRepaint(self.o) end function Panel:SetFullRepaint(b) panel_setFullRepaint(self.o, b) end --------------IMAGE-------------- Image=class(GraphicControl, function(c,ceobject) GraphicControl.init(c,ceobject) end) function Image:LoadImageFromFile(fn) image_loadImageFromFile(self.o, fn) end function Image:Stretch(b) image_stretch(self.o, b) end function Image:Transparent(b) image_transparent(self.o, b) end --------------EDIT-------------- Edit=class(WinControl, function(c,ceobject) WinControl.init(c,ceobject) end) function Edit:Clear() edit_clear(self.o) end function Edit:SelectAll() edit_selectAll(self.o) end function Edit:ClearSelection() edit_clearSelection(self.o) end function Edit:CopyToClipboard() edit_copyToClipboard(self.o) end function Edit:CutToClipboard() edit_cutToClipboard(self.o) end function Edit:PasteFromClipboard() edit_pasteFromClipboard(self.o) end function Edit:OnChange(f) edit_onChange(self.o,f) end --------------MEMO-------------- Memo=class(Edit, function(c,ceobject) Memo.init(c,ceobject) end) function Memo:Append(s) memo_append(self.o, s) end function Memo:GetLines() return memo_getLines(self.o) end function Memo:GetWordWrap() return memo_getWordWrap(self.o) end function Memo:SetWordWrap(b) memo_setWordWrap(self.o, b) end function Memo:GetWantTabs() return memo_getWantTabs(self.o) end function Memo:SetWantTabs(b) memo_setWantTabs(self.o, b) end function Memo:GetWantReturns() return memo_getWantReturns(self.o) end function Memo:SetWantReturns(b) memo_setWantReturns(self.o, b) end function Memo:GetScrollbars() return memo_getScrollbars(self.o) end function Memo:SetScrollbars(b) memo_setScrollbars(self.o, b) end