use charts::{Chart, ScaleLinear, ScatterView, MarkerType, PointLabelPosition}; fn main() { // Define chart related sizes. let width = 800; let height = 600; let (top, right, bottom, left) = (90, 40, 50, 60); // Create a band scale that will interpolate values in [0, 200] to values in the // [0, availableWidth] range (the width of the chart without the margins). let x = ScaleLinear::new() .set_domain(vec![0_f32, 200_f32]) .set_range(vec![0, width - left - right]); // Create a linear scale that will interpolate values in [0, 100] range to corresponding // values in [availableHeight, 0] range (the height of the chart without the margins). // The [availableHeight, 0] range is inverted because SVGs coordinate system's origin is // in top left corner, while chart's origin is in bottom left corner, hence we need to invert // the range on Y axis for the chart to display as though its origin is at bottom left. let y = ScaleLinear::new() .set_domain(vec![0_f32, 100_f32]) .set_range(vec![height - top - bottom, 0]); // You can use your own iterable as data as long as its items implement the `PointDatum` trait. let scatter_data = vec![(120, 90), (12, 54), (100, 40), (180, 10)]; // Create Scatter view that is going to represent the data as points. let scatter_view = ScatterView::new() .set_x_scale(&x) .set_y_scale(&y) .set_label_position(PointLabelPosition::E) .set_marker_type(MarkerType::Square) .load_data(&scatter_data).unwrap(); // Generate and save the chart. Chart::new() .set_width(width) .set_height(height) .set_margins(top, right, bottom, left) .add_title(String::from("Scatter Chart")) .add_view(&scatter_view) .add_axis_bottom(&x) .add_axis_left(&y) .add_left_axis_label("Custom X Axis Label") .add_bottom_axis_label("Custom Y Axis Label") .save("scatter-chart.svg").unwrap(); }