Chipmunk2D Pro API Reference
7.0.1
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objectivec
include
ObjectiveChipmunk
ObjectiveChipmunk.h
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/* Copyright (c) 2013 Scott Lembcke and Howling Moon Software
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#import <Foundation/Foundation.h>
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#if __has_feature(objc_arc)
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#define CP_DATA_POINTER_TYPE __unsafe_unretained id
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#define CP_GROUP_TYPE __unsafe_unretained id
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#define CP_COLLISION_TYPE_TYPE __unsafe_unretained id
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#else
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#define CP_DATA_POINTER_TYPE id
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#define CP_GROUP_TYPE id
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#define CP_COLLISION_TYPE_TYPE id
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#endif
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#ifdef CP_ALLOW_PRIVATE_ACCESS
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#undef CP_ALLOW_PRIVATE_ACCESS
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#import "chipmunk/chipmunk_private.h"
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#else
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#import "chipmunk/chipmunk.h"
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#endif
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@protocol
ChipmunkObject
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- (
id
<NSFastEnumeration>)
chipmunkObjects
;
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@end
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@interface
NSArray(ChipmunkObject)
<
ChipmunkObject
>
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@end
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@class
ChipmunkSpace
;
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@protocol
ChipmunkBaseObject
<
ChipmunkObject
>
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- (void)addToSpace:(
ChipmunkSpace
*)space;
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- (void)removeFromSpace:(
ChipmunkSpace
*)space;
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@end
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#import "ChipmunkBody.h"
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#import "ChipmunkShape.h"
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#import "ChipmunkConstraint.h"
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#import "ChipmunkSpace.h"
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#import "ChipmunkMultiGrab.h"
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