Chipmunk2D Pro API Reference  7.0.1
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cpBody.h
1 /* Copyright (c) 2013 Scott Lembcke and Howling Moon Software
2  *
3  * Permission is hereby granted, free of charge, to any person obtaining a copy
4  * of this software and associated documentation files (the "Software"), to deal
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10  * The above copyright notice and this permission notice shall be included in
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13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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18  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
19  * SOFTWARE.
20  */
21 
27 
28 typedef enum cpBodyType {
41 } cpBodyType;
42 
44 typedef void (*cpBodyVelocityFunc)(cpBody *body, cpVect gravity, cpFloat damping, cpFloat dt);
46 typedef void (*cpBodyPositionFunc)(cpBody *body, cpFloat dt);
47 
49 CP_EXPORT cpBody* cpBodyAlloc(void);
51 CP_EXPORT cpBody* cpBodyInit(cpBody *body, cpFloat mass, cpFloat moment);
53 CP_EXPORT cpBody* cpBodyNew(cpFloat mass, cpFloat moment);
54 
56 CP_EXPORT cpBody* cpBodyNewKinematic(void);
58 CP_EXPORT cpBody* cpBodyNewStatic(void);
59 
61 CP_EXPORT void cpBodyDestroy(cpBody *body);
63 CP_EXPORT void cpBodyFree(cpBody *body);
64 
65 // Defined in cpSpace.c
67 CP_EXPORT void cpBodyActivate(cpBody *body);
69 CP_EXPORT void cpBodyActivateStatic(cpBody *body, cpShape *filter);
70 
72 CP_EXPORT void cpBodySleep(cpBody *body);
74 CP_EXPORT void cpBodySleepWithGroup(cpBody *body, cpBody *group);
75 
77 CP_EXPORT cpBool cpBodyIsSleeping(const cpBody *body);
78 
80 CP_EXPORT cpBodyType cpBodyGetType(cpBody *body);
82 CP_EXPORT void cpBodySetType(cpBody *body, cpBodyType type);
83 
85 CP_EXPORT cpSpace* cpBodyGetSpace(const cpBody *body);
86 
88 CP_EXPORT cpFloat cpBodyGetMass(const cpBody *body);
90 CP_EXPORT void cpBodySetMass(cpBody *body, cpFloat m);
91 
93 CP_EXPORT cpFloat cpBodyGetMoment(const cpBody *body);
95 CP_EXPORT void cpBodySetMoment(cpBody *body, cpFloat i);
96 
98 CP_EXPORT cpVect cpBodyGetPosition(const cpBody *body);
100 CP_EXPORT void cpBodySetPosition(cpBody *body, cpVect pos);
101 
103 CP_EXPORT cpVect cpBodyGetCenterOfGravity(const cpBody *body);
105 CP_EXPORT void cpBodySetCenterOfGravity(cpBody *body, cpVect cog);
106 
108 CP_EXPORT cpVect cpBodyGetVelocity(const cpBody *body);
110 CP_EXPORT void cpBodySetVelocity(cpBody *body, cpVect velocity);
111 
113 CP_EXPORT cpVect cpBodyGetForce(const cpBody *body);
115 CP_EXPORT void cpBodySetForce(cpBody *body, cpVect force);
116 
118 CP_EXPORT cpFloat cpBodyGetAngle(const cpBody *body);
120 CP_EXPORT void cpBodySetAngle(cpBody *body, cpFloat a);
121 
123 CP_EXPORT cpFloat cpBodyGetAngularVelocity(const cpBody *body);
125 CP_EXPORT void cpBodySetAngularVelocity(cpBody *body, cpFloat angularVelocity);
126 
128 CP_EXPORT cpFloat cpBodyGetTorque(const cpBody *body);
130 CP_EXPORT void cpBodySetTorque(cpBody *body, cpFloat torque);
131 
133 CP_EXPORT cpVect cpBodyGetRotation(const cpBody *body);
134 
136 CP_EXPORT cpDataPointer cpBodyGetUserData(const cpBody *body);
138 CP_EXPORT void cpBodySetUserData(cpBody *body, cpDataPointer userData);
139 
141 CP_EXPORT void cpBodySetVelocityUpdateFunc(cpBody *body, cpBodyVelocityFunc velocityFunc);
144 CP_EXPORT void cpBodySetPositionUpdateFunc(cpBody *body, cpBodyPositionFunc positionFunc);
145 
147 CP_EXPORT void cpBodyUpdateVelocity(cpBody *body, cpVect gravity, cpFloat damping, cpFloat dt);
149 CP_EXPORT void cpBodyUpdatePosition(cpBody *body, cpFloat dt);
150 
152 CP_EXPORT cpVect cpBodyLocalToWorld(const cpBody *body, const cpVect point);
154 CP_EXPORT cpVect cpBodyWorldToLocal(const cpBody *body, const cpVect point);
155 
157 CP_EXPORT void cpBodyApplyForceAtWorldPoint(cpBody *body, cpVect force, cpVect point);
159 CP_EXPORT void cpBodyApplyForceAtLocalPoint(cpBody *body, cpVect force, cpVect point);
160 
162 CP_EXPORT void cpBodyApplyImpulseAtWorldPoint(cpBody *body, cpVect impulse, cpVect point);
164 CP_EXPORT void cpBodyApplyImpulseAtLocalPoint(cpBody *body, cpVect impulse, cpVect point);
165 
167 CP_EXPORT cpVect cpBodyGetVelocityAtWorldPoint(const cpBody *body, cpVect point);
169 CP_EXPORT cpVect cpBodyGetVelocityAtLocalPoint(const cpBody *body, cpVect point);
170 
172 CP_EXPORT cpFloat cpBodyKineticEnergy(const cpBody *body);
173 
175 typedef void (*cpBodyShapeIteratorFunc)(cpBody *body, cpShape *shape, void *data);
177 CP_EXPORT void cpBodyEachShape(cpBody *body, cpBodyShapeIteratorFunc func, void *data);
178 
180 typedef void (*cpBodyConstraintIteratorFunc)(cpBody *body, cpConstraint *constraint, void *data);
182 CP_EXPORT void cpBodyEachConstraint(cpBody *body, cpBodyConstraintIteratorFunc func, void *data);
183 
185 typedef void (*cpBodyArbiterIteratorFunc)(cpBody *body, cpArbiter *arbiter, void *data);
187 CP_EXPORT void cpBodyEachArbiter(cpBody *body, cpBodyArbiterIteratorFunc func, void *data);
188