Chipmunk2D Pro API Reference
7.0.1
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include
chipmunk
cpDampedSpring.h
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/* Copyright (c) 2013 Scott Lembcke and Howling Moon Software
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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CP_EXPORT
cpBool
cpConstraintIsDampedSpring
(
const
cpConstraint
*constraint);
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typedef
cpFloat
(*
cpDampedSpringForceFunc
)(
cpConstraint
*spring,
cpFloat
dist);
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CP_EXPORT
cpDampedSpring
*
cpDampedSpringAlloc
(
void
);
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CP_EXPORT
cpDampedSpring
*
cpDampedSpringInit
(
cpDampedSpring
*joint,
cpBody
*a,
cpBody
*b,
cpVect
anchorA,
cpVect
anchorB,
cpFloat
restLength,
cpFloat
stiffness,
cpFloat
damping);
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CP_EXPORT
cpConstraint
*
cpDampedSpringNew
(
cpBody
*a,
cpBody
*b,
cpVect
anchorA,
cpVect
anchorB,
cpFloat
restLength,
cpFloat
stiffness,
cpFloat
damping);
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CP_EXPORT
cpVect
cpDampedSpringGetAnchorA
(
const
cpConstraint
*constraint);
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CP_EXPORT
void
cpDampedSpringSetAnchorA
(
cpConstraint
*constraint,
cpVect
anchorA);
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CP_EXPORT
cpVect
cpDampedSpringGetAnchorB
(
const
cpConstraint
*constraint);
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CP_EXPORT
void
cpDampedSpringSetAnchorB
(
cpConstraint
*constraint,
cpVect
anchorB);
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CP_EXPORT
cpFloat
cpDampedSpringGetRestLength
(
const
cpConstraint
*constraint);
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CP_EXPORT
void
cpDampedSpringSetRestLength
(
cpConstraint
*constraint,
cpFloat
restLength);
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CP_EXPORT
cpFloat
cpDampedSpringGetStiffness
(
const
cpConstraint
*constraint);
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CP_EXPORT
void
cpDampedSpringSetStiffness
(
cpConstraint
*constraint,
cpFloat
stiffness);
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CP_EXPORT
cpFloat
cpDampedSpringGetDamping
(
const
cpConstraint
*constraint);
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CP_EXPORT
void
cpDampedSpringSetDamping
(
cpConstraint
*constraint,
cpFloat
damping);
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CP_EXPORT
cpDampedSpringForceFunc
cpDampedSpringGetSpringForceFunc
(
const
cpConstraint
*constraint);
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CP_EXPORT
void
cpDampedSpringSetSpringForceFunc
(
cpConstraint
*constraint,
cpDampedSpringForceFunc
springForceFunc);
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