Chipmunk2D Pro API Reference
7.0.1
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include
chipmunk
cpPolyShape.h
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/* Copyright (c) 2013 Scott Lembcke and Howling Moon Software
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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CP_EXPORT
cpPolyShape
*
cpPolyShapeAlloc
(
void
);
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CP_EXPORT
cpPolyShape
*
cpPolyShapeInit
(
cpPolyShape
*poly,
cpBody
*body,
int
count,
const
cpVect
*verts,
cpTransform
transform,
cpFloat
radius);
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CP_EXPORT
cpPolyShape
*
cpPolyShapeInitRaw
(
cpPolyShape
*poly,
cpBody
*body,
int
count,
const
cpVect
*verts,
cpFloat
radius);
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CP_EXPORT
cpShape
*
cpPolyShapeNew
(
cpBody
*body,
int
count,
const
cpVect
*verts,
cpTransform
transform,
cpFloat
radius);
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CP_EXPORT
cpShape
*
cpPolyShapeNewRaw
(
cpBody
*body,
int
count,
const
cpVect
*verts,
cpFloat
radius);
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CP_EXPORT
cpPolyShape
*
cpBoxShapeInit
(
cpPolyShape
*poly,
cpBody
*body,
cpFloat
width,
cpFloat
height,
cpFloat
radius);
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CP_EXPORT
cpPolyShape
*
cpBoxShapeInit2
(
cpPolyShape
*poly,
cpBody
*body,
cpBB
box,
cpFloat
radius);
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CP_EXPORT
cpShape
*
cpBoxShapeNew
(
cpBody
*body,
cpFloat
width,
cpFloat
height,
cpFloat
radius);
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CP_EXPORT
cpShape
*
cpBoxShapeNew2
(
cpBody
*body,
cpBB
box,
cpFloat
radius);
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CP_EXPORT
int
cpPolyShapeGetCount
(
const
cpShape
*shape);
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CP_EXPORT
cpVect
cpPolyShapeGetVert
(
const
cpShape
*shape,
int
index);
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CP_EXPORT
cpFloat
cpPolyShapeGetRadius
(
const
cpShape
*shape);
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