Chipmunk2D Pro API Reference
7.0.1
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include
chipmunk
cpPolyline.h
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// Copyright 2013 Howling Moon Software. All rights reserved.
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// See http://chipmunk2d.net/legal.php for more information.
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// Polylines are just arrays of vertexes.
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// They are looped if the first vertex is equal to the last.
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// cpPolyline structs are intended to be passed by value and destroyed when you are done with them.
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typedef
struct
cpPolyline
{
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int
count, capacity;
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cpVect
verts[];
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}
cpPolyline
;
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CP_EXPORT
void
cpPolylineFree(
cpPolyline
*line);
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CP_EXPORT
cpBool
cpPolylineIsClosed(
cpPolyline
*line);
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CP_EXPORT
cpPolyline
*cpPolylineSimplifyCurves(
cpPolyline
*line,
cpFloat
tol);
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CP_EXPORT
cpPolyline
*cpPolylineSimplifyVertexes(
cpPolyline
*line,
cpFloat
tol);
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CP_EXPORT
cpPolyline
*cpPolylineToConvexHull(
cpPolyline
*line,
cpFloat
tol);
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typedef
struct
cpPolylineSet
{
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int
count, capacity;
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cpPolyline
**lines;
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}
cpPolylineSet
;
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CP_EXPORT
cpPolylineSet
*cpPolylineSetAlloc(
void
);
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CP_EXPORT
cpPolylineSet
*cpPolylineSetInit(
cpPolylineSet
*
set
);
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CP_EXPORT
cpPolylineSet
*cpPolylineSetNew(
void
);
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CP_EXPORT
void
cpPolylineSetDestroy(
cpPolylineSet
*
set
,
cpBool
freePolylines);
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CP_EXPORT
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void
cpPolylineSetFree(
cpPolylineSet
*
set
,
cpBool
freePolylines);
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CP_EXPORT
void
cpPolylineSetCollectSegment(
cpVect
v0,
cpVect
v1,
cpPolylineSet
*lines);
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CP_EXPORT
cpPolylineSet
*cpPolylineConvexDecomposition(
cpPolyline
*line,
cpFloat
tol);
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#define cpPolylineConvexDecomposition_BETA cpPolylineConvexDecomposition
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