/* Copyright (c) 2013 Scott Lembcke and Howling Moon Software * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #import #if __has_feature(objc_arc) #define CP_DATA_POINTER_TYPE __unsafe_unretained id #define CP_GROUP_TYPE __unsafe_unretained id #define CP_COLLISION_TYPE_TYPE __unsafe_unretained id #else #define CP_DATA_POINTER_TYPE id #define CP_GROUP_TYPE id #define CP_COLLISION_TYPE_TYPE id #endif #ifdef CP_ALLOW_PRIVATE_ACCESS #undef CP_ALLOW_PRIVATE_ACCESS #import "chipmunk/chipmunk_private.h" #else #import "chipmunk/chipmunk.h" #endif /** Allows you to add composite objects to a space in a single method call. The easiest way to implement the ChipmunkObject protocol is to add a @c chipmunkObjects instance variable with a type of @c NSArray* to your class, create a synthesized property for it, and initialize it with the ChipmunkObjectFlatten() function. */ @protocol ChipmunkObject /// Returns a list of ChipmunkBaseObject objects. - (id )chipmunkObjects; @end /// A category to have NSArray implement the ChipmunkObject protocol. /// They make for very easy containers. @interface NSArray(ChipmunkObject) @end @class ChipmunkSpace; /** This protocol is implemented by objects that know how to add themselves to a space. It's used internally as part of the ChipmunkObject protocol. You should never need to implement it yourself. */ @protocol ChipmunkBaseObject - (void)addToSpace:(ChipmunkSpace *)space; - (void)removeFromSpace:(ChipmunkSpace *)space; @end #import "ChipmunkBody.h" #import "ChipmunkShape.h" #import "ChipmunkConstraint.h" #import "ChipmunkSpace.h" #import "ChipmunkMultiGrab.h"