fn main() { ::windows::build!( Windows::Win32::Storage::FileSystem::{ ReadFile, }, Windows::Win32::System::Diagnostics::Debug::{ GetLastError, }, Windows::Win32::System::Threading::{ GetCurrentProcess, }, Windows::Win32::System::WindowsProgramming::{ DuplicateHandle, }, Windows::Win32::System::WindowsProgramming::{ DUPLICATE_SAME_ACCESS, }, Windows::Win32::System::Diagnostics::Debug::{ ERROR_HANDLE_EOF, }, Windows::Win32::System::SystemServices::{ INVALID_HANDLE_VALUE, OVERLAPPED, HANDLE, }, ); }