/******************************************************************************* * Author : Angus Johnson * * Date : 27 April 2024 * * Website : http://www.angusj.com * * Copyright : Angus Johnson 2010-2024 * * Purpose : This module provides a simple interface to the Clipper Library * * License : http://www.boost.org/LICENSE_1_0.txt * *******************************************************************************/ #ifndef CLIPPER_H #define CLIPPER_H #include #include #include #include "clipper2/clipper.core.h" #include "clipper2/clipper.engine.h" #include "clipper2/clipper.offset.h" #include "clipper2/clipper.minkowski.h" #include "clipper2/clipper.rectclip.h" namespace Clipper2Lib { inline Paths64 BooleanOp(ClipType cliptype, FillRule fillrule, const Paths64& subjects, const Paths64& clips) { Paths64 result; Clipper64 clipper; clipper.AddSubject(subjects); clipper.AddClip(clips); clipper.Execute(cliptype, fillrule, result); return result; } inline void BooleanOp(ClipType cliptype, FillRule fillrule, const Paths64& subjects, const Paths64& clips, PolyTree64& solution) { Paths64 sol_open; Clipper64 clipper; clipper.AddSubject(subjects); clipper.AddClip(clips); clipper.Execute(cliptype, fillrule, solution, sol_open); } inline PathsD BooleanOp(ClipType cliptype, FillRule fillrule, const PathsD& subjects, const PathsD& clips, int precision = 2) { int error_code = 0; CheckPrecisionRange(precision, error_code); PathsD result; if (error_code) return result; ClipperD clipper(precision); clipper.AddSubject(subjects); clipper.AddClip(clips); clipper.Execute(cliptype, fillrule, result); return result; } inline void BooleanOp(ClipType cliptype, FillRule fillrule, const PathsD& subjects, const PathsD& clips, PolyTreeD& polytree, int precision = 2) { polytree.Clear(); int error_code = 0; CheckPrecisionRange(precision, error_code); if (error_code) return; ClipperD clipper(precision); clipper.AddSubject(subjects); clipper.AddClip(clips); clipper.Execute(cliptype, fillrule, polytree); } inline Paths64 Intersect(const Paths64& subjects, const Paths64& clips, FillRule fillrule) { return BooleanOp(ClipType::Intersection, fillrule, subjects, clips); } inline PathsD Intersect(const PathsD& subjects, const PathsD& clips, FillRule fillrule, int decimal_prec = 2) { return BooleanOp(ClipType::Intersection, fillrule, subjects, clips, decimal_prec); } inline Paths64 Union(const Paths64& subjects, const Paths64& clips, FillRule fillrule) { return BooleanOp(ClipType::Union, fillrule, subjects, clips); } inline PathsD Union(const PathsD& subjects, const PathsD& clips, FillRule fillrule, int decimal_prec = 2) { return BooleanOp(ClipType::Union, fillrule, subjects, clips, decimal_prec); } inline Paths64 Union(const Paths64& subjects, FillRule fillrule) { Paths64 result; Clipper64 clipper; clipper.AddSubject(subjects); clipper.Execute(ClipType::Union, fillrule, result); return result; } inline PathsD Union(const PathsD& subjects, FillRule fillrule, int precision = 2) { PathsD result; int error_code = 0; CheckPrecisionRange(precision, error_code); if (error_code) return result; ClipperD clipper(precision); clipper.AddSubject(subjects); clipper.Execute(ClipType::Union, fillrule, result); return result; } inline Paths64 Difference(const Paths64& subjects, const Paths64& clips, FillRule fillrule) { return BooleanOp(ClipType::Difference, fillrule, subjects, clips); } inline PathsD Difference(const PathsD& subjects, const PathsD& clips, FillRule fillrule, int decimal_prec = 2) { return BooleanOp(ClipType::Difference, fillrule, subjects, clips, decimal_prec); } inline Paths64 Xor(const Paths64& subjects, const Paths64& clips, FillRule fillrule) { return BooleanOp(ClipType::Xor, fillrule, subjects, clips); } inline PathsD Xor(const PathsD& subjects, const PathsD& clips, FillRule fillrule, int decimal_prec = 2) { return BooleanOp(ClipType::Xor, fillrule, subjects, clips, decimal_prec); } inline Paths64 InflatePaths(const Paths64& paths, double delta, JoinType jt, EndType et, double miter_limit = 2.0, double arc_tolerance = 0.0) { if (!delta) return paths; ClipperOffset clip_offset(miter_limit, arc_tolerance); clip_offset.AddPaths(paths, jt, et); Paths64 solution; clip_offset.Execute(delta, solution); return solution; } inline PathsD InflatePaths(const PathsD& paths, double delta, JoinType jt, EndType et, double miter_limit = 2.0, int precision = 2, double arc_tolerance = 0.0) { int error_code = 0; CheckPrecisionRange(precision, error_code); if (!delta) return paths; if (error_code) return PathsD(); const double scale = std::pow(10, precision); ClipperOffset clip_offset(miter_limit, arc_tolerance); clip_offset.AddPaths(ScalePaths(paths, scale, error_code), jt, et); if (error_code) return PathsD(); Paths64 solution; clip_offset.Execute(delta * scale, solution); return ScalePaths(solution, 1 / scale, error_code); } template inline Path TranslatePath(const Path& path, T dx, T dy) { Path result; result.reserve(path.size()); std::transform(path.begin(), path.end(), back_inserter(result), [dx, dy](const auto& pt) { return Point(pt.x + dx, pt.y +dy); }); return result; } inline Path64 TranslatePath(const Path64& path, int64_t dx, int64_t dy) { return TranslatePath(path, dx, dy); } inline PathD TranslatePath(const PathD& path, double dx, double dy) { return TranslatePath(path, dx, dy); } template inline Paths TranslatePaths(const Paths& paths, T dx, T dy) { Paths result; result.reserve(paths.size()); std::transform(paths.begin(), paths.end(), back_inserter(result), [dx, dy](const auto& path) { return TranslatePath(path, dx, dy); }); return result; } inline Paths64 TranslatePaths(const Paths64& paths, int64_t dx, int64_t dy) { return TranslatePaths(paths, dx, dy); } inline PathsD TranslatePaths(const PathsD& paths, double dx, double dy) { return TranslatePaths(paths, dx, dy); } inline Paths64 RectClip(const Rect64& rect, const Paths64& paths) { if (rect.IsEmpty() || paths.empty()) return Paths64(); RectClip64 rc(rect); return rc.Execute(paths); } inline Paths64 RectClip(const Rect64& rect, const Path64& path) { if (rect.IsEmpty() || path.empty()) return Paths64(); RectClip64 rc(rect); return rc.Execute(Paths64{ path }); } inline PathsD RectClip(const RectD& rect, const PathsD& paths, int precision = 2) { if (rect.IsEmpty() || paths.empty()) return PathsD(); int error_code = 0; CheckPrecisionRange(precision, error_code); if (error_code) return PathsD(); const double scale = std::pow(10, precision); Rect64 r = ScaleRect(rect, scale); RectClip64 rc(r); Paths64 pp = ScalePaths(paths, scale, error_code); if (error_code) return PathsD(); // ie: error_code result is lost return ScalePaths( rc.Execute(pp), 1 / scale, error_code); } inline PathsD RectClip(const RectD& rect, const PathD& path, int precision = 2) { return RectClip(rect, PathsD{ path }, precision); } inline Paths64 RectClipLines(const Rect64& rect, const Paths64& lines) { if (rect.IsEmpty() || lines.empty()) return Paths64(); RectClipLines64 rcl(rect); return rcl.Execute(lines); } inline Paths64 RectClipLines(const Rect64& rect, const Path64& line) { return RectClipLines(rect, Paths64{ line }); } inline PathsD RectClipLines(const RectD& rect, const PathsD& lines, int precision = 2) { if (rect.IsEmpty() || lines.empty()) return PathsD(); int error_code = 0; CheckPrecisionRange(precision, error_code); if (error_code) return PathsD(); const double scale = std::pow(10, precision); Rect64 r = ScaleRect(rect, scale); RectClipLines64 rcl(r); Paths64 p = ScalePaths(lines, scale, error_code); if (error_code) return PathsD(); p = rcl.Execute(p); return ScalePaths(p, 1 / scale, error_code); } inline PathsD RectClipLines(const RectD& rect, const PathD& line, int precision = 2) { return RectClipLines(rect, PathsD{ line }, precision); } namespace details { inline void PolyPathToPaths64(const PolyPath64& polypath, Paths64& paths) { paths.push_back(polypath.Polygon()); for (const auto& child : polypath) PolyPathToPaths64(*child, paths); } inline void PolyPathToPathsD(const PolyPathD& polypath, PathsD& paths) { paths.push_back(polypath.Polygon()); for (const auto& child : polypath) PolyPathToPathsD(*child, paths); } inline bool PolyPath64ContainsChildren(const PolyPath64& pp) { for (const auto& child : pp) { // return false if this child isn't fully contained by its parent // checking for a single vertex outside is a bit too crude since // it doesn't account for rounding errors. It's better to check // for consecutive vertices found outside the parent's polygon. int outsideCnt = 0; for (const Point64& pt : child->Polygon()) { PointInPolygonResult result = PointInPolygon(pt, pp.Polygon()); if (result == PointInPolygonResult::IsInside) --outsideCnt; else if (result == PointInPolygonResult::IsOutside) ++outsideCnt; if (outsideCnt > 1) return false; else if (outsideCnt < -1) break; } // now check any nested children too if (child->Count() > 0 && !PolyPath64ContainsChildren(*child)) return false; } return true; } static void OutlinePolyPath(std::ostream& os, size_t idx, bool isHole, size_t count, const std::string& preamble) { std::string plural = (count == 1) ? "." : "s."; if (isHole) os << preamble << "+- Hole (" << idx << ") contains " << count << " nested polygon" << plural << std::endl; else os << preamble << "+- Polygon (" << idx << ") contains " << count << " hole" << plural << std::endl; } static void OutlinePolyPath64(std::ostream& os, const PolyPath64& pp, size_t idx, std::string preamble) { OutlinePolyPath(os, idx, pp.IsHole(), pp.Count(), preamble); for (size_t i = 0; i < pp.Count(); ++i) if (pp.Child(i)->Count()) details::OutlinePolyPath64(os, *pp.Child(i), i, preamble + " "); } static void OutlinePolyPathD(std::ostream& os, const PolyPathD& pp, size_t idx, std::string preamble) { OutlinePolyPath(os, idx, pp.IsHole(), pp.Count(), preamble); for (size_t i = 0; i < pp.Count(); ++i) if (pp.Child(i)->Count()) details::OutlinePolyPathD(os, *pp.Child(i), i, preamble + " "); } template inline constexpr void MakePathGeneric(const T an_array, size_t array_size, std::vector& result) { result.reserve(array_size / 2); for (size_t i = 0; i < array_size; i +=2) #ifdef USINGZ result.push_back( U{ an_array[i], an_array[i + 1], 0} ); #else result.push_back( U{ an_array[i], an_array[i + 1]} ); #endif } } // end details namespace inline std::ostream& operator<< (std::ostream& os, const PolyTree64& pp) { std::string plural = (pp.Count() == 1) ? " polygon." : " polygons."; os << std::endl << "Polytree with " << pp.Count() << plural << std::endl; for (size_t i = 0; i < pp.Count(); ++i) if (pp.Child(i)->Count()) details::OutlinePolyPath64(os, *pp.Child(i), i, " "); os << std::endl << std::endl; return os; } inline std::ostream& operator<< (std::ostream& os, const PolyTreeD& pp) { std::string plural = (pp.Count() == 1) ? " polygon." : " polygons."; os << std::endl << "Polytree with " << pp.Count() << plural << std::endl; for (size_t i = 0; i < pp.Count(); ++i) if (pp.Child(i)->Count()) details::OutlinePolyPathD(os, *pp.Child(i), i, " "); os << std::endl << std::endl; if (!pp.Level()) os << std::endl; return os; } inline Paths64 PolyTreeToPaths64(const PolyTree64& polytree) { Paths64 result; for (const auto& child : polytree) details::PolyPathToPaths64(*child, result); return result; } inline PathsD PolyTreeToPathsD(const PolyTreeD& polytree) { PathsD result; for (const auto& child : polytree) details::PolyPathToPathsD(*child, result); return result; } inline bool CheckPolytreeFullyContainsChildren(const PolyTree64& polytree) { for (const auto& child : polytree) if (child->Count() > 0 && !details::PolyPath64ContainsChildren(*child)) return false; return true; } template::value && !std::is_same::value, bool >::type = true> inline Path64 MakePath(const std::vector& list) { const auto size = list.size() - list.size() % 2; if (list.size() != size) DoError(non_pair_error_i); // non-fatal without exception handling Path64 result; details::MakePathGeneric(list, size, result); return result; } template::value && !std::is_same::value, bool >::type = true> inline Path64 MakePath(const T(&list)[N]) { // Make the compiler error on unpaired value (i.e. no runtime effects). static_assert(N % 2 == 0, "MakePath requires an even number of arguments"); Path64 result; details::MakePathGeneric(list, N, result); return result; } template::value && !std::is_same::value, bool >::type = true> inline PathD MakePathD(const std::vector& list) { const auto size = list.size() - list.size() % 2; if (list.size() != size) DoError(non_pair_error_i); // non-fatal without exception handling PathD result; details::MakePathGeneric(list, size, result); return result; } template::value && !std::is_same::value, bool >::type = true> inline PathD MakePathD(const T(&list)[N]) { // Make the compiler error on unpaired value (i.e. no runtime effects). static_assert(N % 2 == 0, "MakePath requires an even number of arguments"); PathD result; details::MakePathGeneric(list, N, result); return result; } #ifdef USINGZ template inline Path64 MakePathZ(const T2(&list)[N]) { static_assert(N % 3 == 0 && std::numeric_limits::is_integer, "MakePathZ requires integer values in multiples of 3"); std::size_t size = N / 3; Path64 result(size); for (size_t i = 0; i < size; ++i) result[i] = Point64(list[i * 3], list[i * 3 + 1], list[i * 3 + 2]); return result; } template inline PathD MakePathZD(const T2(&list)[N]) { static_assert(N % 3 == 0, "MakePathZD requires values in multiples of 3"); std::size_t size = N / 3; PathD result(size); if constexpr (std::numeric_limits::is_integer) for (size_t i = 0; i < size; ++i) result[i] = PointD(list[i * 3], list[i * 3 + 1], list[i * 3 + 2]); else for (size_t i = 0; i < size; ++i) result[i] = PointD(list[i * 3], list[i * 3 + 1], static_cast(list[i * 3 + 2])); return result; } #endif inline Path64 TrimCollinear(const Path64& p, bool is_open_path = false) { size_t len = p.size(); if (len < 3) { if (!is_open_path || len < 2 || p[0] == p[1]) return Path64(); else return p; } Path64 dst; dst.reserve(len); Path64::const_iterator srcIt = p.cbegin(), prevIt, stop = p.cend() - 1; if (!is_open_path) { while (srcIt != stop && IsCollinear(*stop, *srcIt, *(srcIt + 1))) ++srcIt; while (srcIt != stop && IsCollinear(*(stop - 1), *stop, *srcIt)) --stop; if (srcIt == stop) return Path64(); } prevIt = srcIt++; dst.push_back(*prevIt); for (; srcIt != stop; ++srcIt) { if (!IsCollinear(*prevIt, *srcIt, *(srcIt + 1))) { prevIt = srcIt; dst.push_back(*prevIt); } } if (is_open_path) dst.push_back(*srcIt); else if (!IsCollinear(*prevIt, *stop, dst[0])) dst.push_back(*stop); else { while (dst.size() > 2 && IsCollinear(dst[dst.size() - 1], dst[dst.size() - 2], dst[0])) dst.pop_back(); if (dst.size() < 3) return Path64(); } return dst; } inline PathD TrimCollinear(const PathD& path, int precision, bool is_open_path = false) { int error_code = 0; CheckPrecisionRange(precision, error_code); if (error_code) return PathD(); const double scale = std::pow(10, precision); Path64 p = ScalePath(path, scale, error_code); if (error_code) return PathD(); p = TrimCollinear(p, is_open_path); return ScalePath(p, 1/scale, error_code); } template inline double Distance(const Point pt1, const Point pt2) { return std::sqrt(DistanceSqr(pt1, pt2)); } template inline double Length(const Path& path, bool is_closed_path = false) { double result = 0.0; if (path.size() < 2) return result; auto it = path.cbegin(), stop = path.end() - 1; for (; it != stop; ++it) result += Distance(*it, *(it + 1)); if (is_closed_path) result += Distance(*stop, *path.cbegin()); return result; } template inline bool NearCollinear(const Point& pt1, const Point& pt2, const Point& pt3, double sin_sqrd_min_angle_rads) { double cp = std::abs(CrossProduct(pt1, pt2, pt3)); return (cp * cp) / (DistanceSqr(pt1, pt2) * DistanceSqr(pt2, pt3)) < sin_sqrd_min_angle_rads; } template inline Path Ellipse(const Rect& rect, size_t steps = 0) { return Ellipse(rect.MidPoint(), static_cast(rect.Width()) *0.5, static_cast(rect.Height()) * 0.5, steps); } template inline Path Ellipse(const Point& center, double radiusX, double radiusY = 0, size_t steps = 0) { if (radiusX <= 0) return Path(); if (radiusY <= 0) radiusY = radiusX; if (steps <= 2) steps = static_cast(PI * sqrt((radiusX + radiusY) / 2)); double si = std::sin(2 * PI / steps); double co = std::cos(2 * PI / steps); double dx = co, dy = si; Path result; result.reserve(steps); result.push_back(Point(center.x + radiusX, static_cast(center.y))); for (size_t i = 1; i < steps; ++i) { result.push_back(Point(center.x + radiusX * dx, center.y + radiusY * dy)); double x = dx * co - dy * si; dy = dy * co + dx * si; dx = x; } return result; } inline size_t GetNext(size_t current, size_t high, const std::vector& flags) { ++current; while (current <= high && flags[current]) ++current; if (current <= high) return current; current = 0; while (flags[current]) ++current; return current; } inline size_t GetPrior(size_t current, size_t high, const std::vector& flags) { if (current == 0) current = high; else --current; while (current > 0 && flags[current]) --current; if (!flags[current]) return current; current = high; while (flags[current]) --current; return current; } template inline Path SimplifyPath(const Path &path, double epsilon, bool isClosedPath = true) { const size_t len = path.size(), high = len -1; const double epsSqr = Sqr(epsilon); if (len < 4) return Path(path); std::vector flags(len); std::vector distSqr(len); size_t prior = high, curr = 0, start, next, prior2; if (isClosedPath) { distSqr[0] = PerpendicDistFromLineSqrd(path[0], path[high], path[1]); distSqr[high] = PerpendicDistFromLineSqrd(path[high], path[0], path[high - 1]); } else { distSqr[0] = MAX_DBL; distSqr[high] = MAX_DBL; } for (size_t i = 1; i < high; ++i) distSqr[i] = PerpendicDistFromLineSqrd(path[i], path[i - 1], path[i + 1]); for (;;) { if (distSqr[curr] > epsSqr) { start = curr; do { curr = GetNext(curr, high, flags); } while (curr != start && distSqr[curr] > epsSqr); if (curr == start) break; } prior = GetPrior(curr, high, flags); next = GetNext(curr, high, flags); if (next == prior) break; // flag for removal the smaller of adjacent 'distances' if (distSqr[next] < distSqr[curr]) { prior2 = prior; prior = curr; curr = next; next = GetNext(next, high, flags); } else prior2 = GetPrior(prior, high, flags); flags[curr] = true; curr = next; next = GetNext(next, high, flags); if (isClosedPath || ((curr != high) && (curr != 0))) distSqr[curr] = PerpendicDistFromLineSqrd(path[curr], path[prior], path[next]); if (isClosedPath || ((prior != 0) && (prior != high))) distSqr[prior] = PerpendicDistFromLineSqrd(path[prior], path[prior2], path[curr]); } Path result; result.reserve(len); for (typename Path::size_type i = 0; i < len; ++i) if (!flags[i]) result.push_back(path[i]); return result; } template inline Paths SimplifyPaths(const Paths &paths, double epsilon, bool isClosedPath = true) { Paths result; result.reserve(paths.size()); for (const auto& path : paths) result.push_back(SimplifyPath(path, epsilon, isClosedPath)); return result; } template inline void RDP(const Path path, std::size_t begin, std::size_t end, double epsSqrd, std::vector& flags) { typename Path::size_type idx = 0; double max_d = 0; while (end > begin && path[begin] == path[end]) flags[end--] = false; for (typename Path::size_type i = begin + 1; i < end; ++i) { // PerpendicDistFromLineSqrd - avoids expensive Sqrt() double d = PerpendicDistFromLineSqrd(path[i], path[begin], path[end]); if (d <= max_d) continue; max_d = d; idx = i; } if (max_d <= epsSqrd) return; flags[idx] = true; if (idx > begin + 1) RDP(path, begin, idx, epsSqrd, flags); if (idx < end - 1) RDP(path, idx, end, epsSqrd, flags); } template inline Path RamerDouglasPeucker(const Path& path, double epsilon) { const typename Path::size_type len = path.size(); if (len < 5) return Path(path); std::vector flags(len); flags[0] = true; flags[len - 1] = true; RDP(path, 0, len - 1, Sqr(epsilon), flags); Path result; result.reserve(len); for (typename Path::size_type i = 0; i < len; ++i) if (flags[i]) result.push_back(path[i]); return result; } template inline Paths RamerDouglasPeucker(const Paths& paths, double epsilon) { Paths result; result.reserve(paths.size()); std::transform(paths.begin(), paths.end(), back_inserter(result), [epsilon](const auto& path) { return RamerDouglasPeucker(path, epsilon); }); return result; } } // end Clipper2Lib namespace #endif // CLIPPER_H