[![CI](https://github.com/lpenz/cludex/actions/workflows/ci.yml/badge.svg)](https://github.com/lpenz/cludex/actions/workflows/ci.yml) [![coveralls](https://coveralls.io/repos/github/lpenz/cludex/badge.svg?branch=main)](https://coveralls.io/github/lpenz/cludex?branch=main) # cludex *cludex* (exCLUsive inDEXes) is a single-file, zero-dependency, rust crate that helps us create a strongly-typed, zero-cost, safe array index and the corresponding array type. This is specially useful in scenarios where we have different arrays inside a `struct` and we want reference members without holding "hard" references. ## Basic usage ```rust use cludex::*; use cludex::impl_cludex_for; // Create the type alias: type MyIdx = Cludex<12>; // Create the array wrapper: #[derive(Default)] pub struct MyU32([i32; MyIdx::SIZE]); // Use `impl_cludex_for` to make it indexable: impl_cludex_for!(MyU32, i32, MyIdx); fn example() { // Iterate: for i in MyIdx::iter() { println!("{:?}", i); } // Generate first index at compile time: const first = MyIdx::new::<0>(); // Index the collection: let myu32 = MyU32::default(); const first = MyIdx::new::<0>(); println!("{:?}", myu32[first]); } ``` ## Creating index instances When a clundex is created, it knows *at compile time* the size of the array it indexes, and all instances are assumed to be within bounds. For this reason, it's useful to limit the way cludex's are created. The ways we can get an instance is: - Via `new`, passing the value as a generic const argument: ```rust const first = Idx::new::<0>::() ``` This checks that the value is valid at compile time, as long as you use it to create `const` variables. - Via `try_from`, which returns `Result` that has to be checked or explicitly ignored: ```rust if let Ok(first) = Idx::try_from(0) { ... } ``` - By iterating: ```rust for idx in Idx::iter() { ... } ``` The assumption that the instances can only hold valid values allows us to use `get_unsafe` and `get_unsafe_mut` in the indexer implementation, which provides a bit of optimization by preventing the bound check when indexing. ## Creating the indexable array wrapper To use the index, we first create the array wrapper, and then use the `impl_cludex_for` to make it indexable by the clundex: ```rust pub struct ArrayWrapper([u32; 12]) impl_cludex_for!(ArrayWrapper, u32, Idx); ``` This macro creates the appropriate `Index` and `IndexMut` implementations. These implementations use `get_unchecked` and `get_unchecked_mut` under the wraps, as the array bounds are checked when the clundex instance is created and we don't have to check them again. Note: the user is responsible for making the limit of the clundex and the wrapper equal. ## Full example ```rust use cludex::*; use std::convert::TryFrom; /// A player with score #[derive(Default)] pub struct Player { pub score: i32, } /// All players in the game #[derive(Default)] pub struct Players([Player; 4]); /// The player identifier type PlayerId = Cludex<4>; // Make Players[PlayerId] work impl_cludex_for!(Players, Player, PlayerId); /// The game state #[derive(Default)] pub struct Game { pub players: Players, } impl Game { pub fn play(&mut self) { // Increment all scores for playerid in PlayerId::iter() { self.players[playerid].score += 1; } // Increment the first player's score: self.players[PlayerId::new::<0>()].score += 1; // ^ note that we had to use a const generic parameter so that // the index bound is checked at compile time. // If we want to create an index at run time, we have to use // TryInto/TryFrom, which returns Result: if let Ok(playerid) = PlayerId::try_from(4) { self.players[playerid].score = 3; } // ^ This "if" is never true because 4 >= 4, which is out-of-bounds. } } ``` ## Alternatives These alternatives may fit better cases where we need unbound indexes (into vector, for instance): - [safe_index](https://crates.io/crates/safe_index) - [typed-index-collections](https://crates.io/crates/typed-index-collections)