# colors_transform [![Crates.io](https://img.shields.io/crates/v/colors_transform.svg)](https://crates.io/crates/colors-transform/) A module for color conversion and mutation written in Rust. ### Deprecated! Use `colorsys` package instead. [Online documentation](https://docs.rs/colors-transform/0.2.11/colors_transform/) For now you can work with four color representation options: Rgb (Rgba), Hsl (Hsla). Each of them has a variety of methods to modify and convert. See the [Color](https://docs.rs/colors-transform/0.2.11/colors_transform/trait.Color.html) trait they implement. There are also a couple of methods for hex string color. All values are given as f32 for more accurate calculations. ## What It Can Do #### getters & setters ```Rust use colors_transform::{Rgb, Color}; let rgb = Rgb::from(57.3, 12.7, 53.0); // where tuple is ($red, $green, $blue) let modified = rgb .set_red(245.0) // Rgb { r: 245.0, g: 152.0, b: 53.0 } .set_green(152.0) // Rgb { r: 245.0, g: 152.0, b: 53.0 } .set_hue(279.0); // Rgb { r: 177.80003, g: 53.00001, b: 245.0 } let saturation = modified.get_saturation(); // 63.71429 let blue = modified.get_blue(); // 53.00001 ``` #### conversion ```Rust let hex_color = Hsl::from(315.9, 99.7, 50.0) // where tuple is ($hue, $saturation, $lightness) .to_rgb() // ~Rgb { r: 254.6, g: 0.38, b: 187.24 } .set_saturation(33.3) // ~Rgb { r: 169.9, g: 85.04, b: 147.45 } .to_hsl() // Hsl { h: 315.9, s: 33.3, l: 50.0 } .set_alpha(0.47) // Hsl { h: 315.9, s: 99.7, l: 50.0 } // a: 0.47 .to_rgb() // Rgb { r: 169.95749, g: 85.0425, b: 147.45502 } .to_css_hex_string(); // #aa5593 ``` #### modification ```Rust let rgb_tuple = (245.0,152.0,53.0); let rgb = Rgb::from_tuple(&rgb_tuple) .lighten(21.0) // Rgb { r: 250.05188, g: 204.03442, b: 155.04813 } .saturate( 3.9999 ); // Rgb { r: 252.14981, g: 204.1, b: 152.9502 } .invert(); // Rgb { r: 2.8501892, g: 50.899994, b: 102.049805 } ``` #### parsing from string & css string representation ```Rust let hsl: Hsl = "hsl(359,12%,71)".parse().unwrap(); // Hsl { h: 359.0, s: 12.0, l: 71.0 } let rgb1 = "rgb(12,13,14)" .parse::() .unwrap() .adjust_color( RgbUnit::Green, 139.7 ); // Rgb { r: 12.0, g: 152.7, b: 14.0 } let rgb2 = Rgb::from_hex_str("#fc0").unwrap(); // Rgb { r: 255.0, g: 204.0, b: 0.0 } let rgb_str = rgb1.to_css_string(); // rgb(12,153,14) let hsl_str = rgb2.to_hsl().to_css_string(); // "hsl(48,100%,50%)" ``` As you see it is completely chainable. ## Color unit ranges All color units is f32. Here are their ranges: - red - 0.0 .. 255.0 - green - 0.0 .. 255.0 - blue - 0.0 .. 255.0 - hue - 0.0 .. 360.0 - saturation - 0.0 .. 100.0 - lightness - 0.0 .. 100.0 - alpha - 0.0 .. 1.0 If you specify a value that does not fit within these ranges, they are replaced with a minimum or maximum value. ##### Enjoy using! ### License This module is [MIT licensed](./LICENSE).