use colorz::{ansi::*, Colorize}; fn main() { // normal usage println!("{}", "green".green()); println!("{}", "yellow".yellow()); println!("{}", "blue".blue()); println!("{}", "black".black()); // generic examples println!("{}", "red".fg(Red)); println!("{}", "magenta".fg(Magenta)); println!("{}", "white".fg(White)); println!("{}", "cyan".fg(Cyan)); println!("\nBrights\n-------"); println!("{}", "green".fg(BrightGreen)); println!("{}", "yellow".fg(BrightYellow)); println!("{}", "blue".fg(BrightBlue)); println!("{}", "black".fg(BrightBlack)); println!("{}", "red".fg(BrightRed)); println!("{}", "magenta".fg(BrightMagenta)); println!("{}", "white".fg(BrightWhite)); println!("{}", "cyan".fg(BrightCyan)); println!("\nStyles\n-------"); println!("{}", "underline".underline()); println!("{}", "bold".bold()); println!("{}", "italic".italics()); println!("{}", "strikethrough".strikethrough()); println!("{}", "reverse".reverse()); println!("1{}3", "2".hide()); println!("{}", "blink".blink()); println!("{}", "blink fast".blink_fast()); // foreground and background let red_on_white = "red on white".red().on_white(); println!("{}", red_on_white); }