//===-- floatuntisf.c - Implement __floatuntisf ---------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file implements __floatuntisf for the compiler_rt library. // //===----------------------------------------------------------------------===// #include "int_lib.h" #ifdef CRT_HAS_128BIT // Returns: convert a to a float, rounding toward even. // Assumption: float is a IEEE 32 bit floating point type // tu_int is a 128 bit integral type // seee eeee emmm mmmm mmmm mmmm mmmm mmmm COMPILER_RT_ABI float __floatuntisf(tu_int a) { if (a == 0) return 0.0F; const unsigned N = sizeof(tu_int) * CHAR_BIT; int sd = N - __clzti2(a); // number of significant digits si_int e = sd - 1; // exponent if (sd > FLT_MANT_DIG) { // start: 0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx // finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR // 12345678901234567890123456 // 1 = msb 1 bit // P = bit FLT_MANT_DIG-1 bits to the right of 1 // Q = bit FLT_MANT_DIG bits to the right of 1 // R = "or" of all bits to the right of Q switch (sd) { case FLT_MANT_DIG + 1: a <<= 1; break; case FLT_MANT_DIG + 2: break; default: a = (a >> (sd - (FLT_MANT_DIG + 2))) | ((a & ((tu_int)(-1) >> ((N + FLT_MANT_DIG + 2) - sd))) != 0); }; // finish: a |= (a & 4) != 0; // Or P into R ++a; // round - this step may add a significant bit a >>= 2; // dump Q and R // a is now rounded to FLT_MANT_DIG or FLT_MANT_DIG+1 bits if (a & ((tu_int)1 << FLT_MANT_DIG)) { a >>= 1; ++e; } // a is now rounded to FLT_MANT_DIG bits } else { a <<= (FLT_MANT_DIG - sd); // a is now rounded to FLT_MANT_DIG bits } float_bits fb; fb.u = ((e + 127) << 23) | // exponent ((su_int)a & 0x007FFFFF); // mantissa return fb.f; } #endif // CRT_HAS_128BIT