# confignode A library to parse Kerbal Space Program 1 ConfigNode files Parses configuration files, savefiles and other types of files used in Kerbal Space Program that use this format. # Usage Parse a ConfigNode string using `ConfigNodeParser::parse()`. Returned is a root node `ConfigNode` whose keys and values you can access through the struct's `children` field. With a `ConfigNodeValue`, you can use `as_text()` or `as_node()` to get the inner value if you know what type to expect. You can also use normal enum pattern matching to handle different types. # Examples ``` let content = std::fs::read_to_string("persistent.sfs").unwrap(); let savefile = confignode::ConfigNodeParser::parse(&content).unwrap(); let game = savefile.children.get("GAME").unwrap().as_node().unwrap(); println!( "Name: {}", game.children.get("Title").unwrap().as_text().unwrap() ); ```