fn main() { windows::build! { Windows::Win32::Foundation::*, Windows::Win32::System::Console::*, Windows::Win32::System::Pipes::*, Windows::Win32::System::Threading::*, Windows::Win32::System::SystemServices::*, Windows::Win32::System::WindowsProgramming::{INFINITE, PIPE_WAIT}, Windows::Win32::Storage::FileSystem::*, Windows::Win32::Security::SECURITY_ATTRIBUTES, }; }