# Thanks Cornerstone is inspired by many other crates out there, here's a few worth mentioning: + [BehaviorTree.CPP](https://github.com/BehaviorTree/BehaviorTree.CPP) + [rusty-behavior-tree-lite](https://github.com/msakuta/rusty-behavior-tree-lite) + [bonsai](https://github.com/Sollimann/bonsai) # Supported Features - Composite Node - [x] Sequence - [x] Parallel - [x] Selector - [ ] Switch - Decorator Node - [x] ForceSuccess - [x] ForceFailure - [x] Invert - [x] Repeat - [x] Subtree - [ ] Timeout - [x] Retry - Action Node - [x] SetBlackboard - Xml Parsing - [x] Subtree - [x] Ports remapping - Observe - [ ] record/replay - [ ] visualize - [ ] ~~user pause/resume~~