#include "socktest.h" #include using namespace LCBTest; using std::string; using std::vector; class SockMgrTest : public SockTest { void SetUp() { SockTest::SetUp(); loop->sockpool->get_options().maxidle = 2; loop->sockpool->get_options().tmoidle = LCB_MS2US(2000); } }; TEST_F(SockMgrTest, testBasic) { ESocket *sock1 = new ESocket(); loop->connectPooled(sock1); lcbio_SOCKET *rawsock = sock1->sock; delete sock1; ESocket *sock2 = new ESocket(); loop->connectPooled(sock2); ASSERT_EQ(rawsock, sock2->sock); ESocket *sock3 = new ESocket(); loop->connectPooled(sock3); ASSERT_NE(rawsock, sock3->sock); delete sock3; delete sock2; } TEST_F(SockMgrTest, testCancellation) { lcb_host_t host = {0}; loop->populateHost(&host); lcb::io::ConnectionRequest *req = loop->sockpool->get(host, LCB_MS2US(1000), NULL, NULL); ASSERT_FALSE(req == NULL); req->cancel(); loop->sockpool->get_options().tmoidle = LCB_MS2US(2); loop->start(); } // See if a connection closed when it was idle is returned or not! TEST_F(SockMgrTest, testIdleClosed) { lcb_socket_t llfd; ESocket *sock1 = new ESocket(); loop->connectPooled(sock1); TestConnection *tc = sock1->conn; if (loop->iot->model == LCB_IOMODEL_EVENT) { llfd = sock1->ctx->sock->u.fd; } else { llfd = sock1->ctx->sock->u.sd->socket; } // Wait unitl it's closed by the server CloseFuture cf(CloseFuture::BEFORE_IO); tc->setClose(&cf); cf.wait(); delete sock1; // Since shutdown() is TCP level, while send/recv are socket level, we // might need to loop a bit until we get something! int rv = -1, attempts = 0; do { char buf = 0; rv = recv(llfd, &buf, 1, 0); } while (rv != 0 && ++attempts); if (attempts) { fprintf(stderr, "Needed to loop more than once! (%d times)\n", attempts); } ESocket *sock2 = new ESocket(); loop->connectPooled(sock2); // We should be able to perform IO on this socket. Write a few bytes string msg("Hello World!"); RecvFuture rf(msg.size()); FutureBreakCondition fbc(&rf); sock2->conn->setRecv(&rf); sock2->put(msg); sock2->schedule(); loop->setBreakCondition(&fbc); loop->start(); rf.wait(); ASSERT_TRUE(rf.isOk()); delete sock2; } struct PCtxDummy : lcbio_PROTOCTX { int *cVar; bool invoked; bool shouldDelete; }; extern "C" { static void protoctx_dtor(lcbio_PROTOCTX *ctx) { PCtxDummy *d = (PCtxDummy *)ctx; if (d->shouldDelete) { delete d; } else { *d->cVar += 1; d->invoked = true; } } } TEST_F(SockMgrTest, testMaxIdle) { // Assuming maxidle=2 as defined in the beginning int destroyCount = 0; ESocket *socks[4]; PCtxDummy *ctxs[4]; for (int ii = 0; ii < 4; ii++) { ESocket *s = new ESocket(); PCtxDummy *pctx = new PCtxDummy(); pctx->id = LCBIO_PROTOCTX_MAX; pctx->dtor = protoctx_dtor; pctx->cVar = &destroyCount; pctx->invoked = false; loop->connectPooled(s); lcbio_protoctx_add(s->sock, pctx); socks[ii] = s; ctxs[ii] = pctx; } // Assume they're all alive. Now delete them for (int ii = 0; ii < 4; ii++) { delete socks[ii]; } // We need ASSERT_EQ(2, destroyCount); for (int ii = 0; ii < 4; ii++) { if (ctxs[ii]->invoked) { delete ctxs[ii]; } else { ctxs[ii]->shouldDelete = true; } } // Ensure subsequent connections can also work! ESocket *otherSocks[8]; for (int ii = 0; ii < 8; ii++) { ESocket *s = new ESocket(); loop->connectPooled(s); otherSocks[ii] = s; ASSERT_TRUE(s->sock != NULL); } for (int ii = 0; ii < 8; ii++) { delete otherSocks[ii]; } }