# couleur Colored and or styled text that may be printed to the console. Contains the text to be printed, the color selected, and Styles added. To initialize a ColorTxt, one only needs to call either `coloriser` or `styliser` on a `String` or `&str`. # Examples ```rust // import trait and structs use couleur::{Couleur, Colors, Styles}; fn main() { // define ColorTxt with color and add style let color_text = "Hello, World!".coloriser(Colors::Red) .add_style(Styles::Bold); // define ColorTxt with style and add color let style_text = "Hello, World!".styliser(Styles::Bold) .edit_color(Colors::Red); // color_text and style_text will be the same assert_eq!(color_text, style_text); } ``` Color or style may be omitted. In such a case, the omitted field will resort to the default i.e. uncolored text or no style. Multiple styles can be added to a ColorTxt: ```rust # use couleur::{Couleur, Colors, Styles}; let text = "Hello, World!".coloriser(Colors::Blue) .add_style(Styles::Bold) .add_style(Styles::Underline); ``` In the above example, the styles `Bold` and `Underline` are added to a `UniqueVec` maintained by the ColorTxt. This insures that each style is only accounted for one time.