// Copyright 2014 The Crashpad Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef CRASHPAD_MINIDUMP_MINIDUMP_MEMORY_WRITER_H_ #define CRASHPAD_MINIDUMP_MINIDUMP_MEMORY_WRITER_H_ #include #include #include #include #include #include #include "base/macros.h" #include "minidump/minidump_stream_writer.h" #include "minidump/minidump_writable.h" #include "snapshot/memory_snapshot.h" #include "util/file/file_io.h" namespace crashpad { //! \brief The base class for writers of memory ranges pointed to by //! MINIDUMP_MEMORY_DESCRIPTOR objects in a minidump file. class SnapshotMinidumpMemoryWriter : public internal::MinidumpWritable, public MemorySnapshot::Delegate { public: explicit SnapshotMinidumpMemoryWriter(const MemorySnapshot* memory_snapshot); ~SnapshotMinidumpMemoryWriter() override; //! \brief Returns a MINIDUMP_MEMORY_DESCRIPTOR referencing the data that this //! object writes. //! //! This method is expected to be called by a MinidumpMemoryListWriter in //! order to obtain a MINIDUMP_MEMORY_DESCRIPTOR to include in its list. //! //! \note Valid in #kStateWritable. const MINIDUMP_MEMORY_DESCRIPTOR* MinidumpMemoryDescriptor() const; //! \brief Registers a memory descriptor as one that should point to the //! object on which this method is called. //! //! This method is expected to be called by objects of other classes, when //! those other classes have their own memory descriptors that need to point //! to memory ranges within a minidump file. MinidumpThreadWriter is one such //! class. This method is public for this reason, otherwise it would suffice //! to be private. //! //! \note Valid in #kStateFrozen or any preceding state. void RegisterMemoryDescriptor(MINIDUMP_MEMORY_DESCRIPTOR* memory_descriptor); //! \brief Sets the underlying memory snapshot. Does not take ownership of \a //! memory_snapshot. void SetSnapshot(const MemorySnapshot* memory_snapshot) { memory_snapshot_ = memory_snapshot; } private: friend class MinidumpMemoryListWriter; // MemorySnapshot::Delegate: bool MemorySnapshotDelegateRead(void* data, size_t size) override; // MinidumpWritable: bool Freeze() override; size_t SizeOfObject() final; bool WriteObject(FileWriterInterface* file_writer) override; //! \brief Returns the object’s desired byte-boundary alignment. //! //! Memory regions are aligned to a 16-byte boundary. The actual alignment //! requirements of any data within the memory region are unknown, and may be //! more or less strict than this depending on the platform. //! //! \return `16`. //! //! \note Valid in #kStateFrozen or any subsequent state. size_t Alignment() override; bool WillWriteAtOffsetImpl(FileOffset offset) override; //! \brief Returns the object’s desired write phase. //! //! Memory regions are written at the end of minidump files, because it is //! expected that unlike most other data in a minidump file, the contents of //! memory regions will be accessed sparsely. //! //! \return #kPhaseLate. //! //! \note Valid in any state. Phase WritePhase() final; //! \brief Gets the underlying memory snapshot that the memory writer will //! write to the minidump. const MemorySnapshot* UnderlyingSnapshot() const { return memory_snapshot_; } MINIDUMP_MEMORY_DESCRIPTOR memory_descriptor_; // weak std::vector registered_memory_descriptors_; const MemorySnapshot* memory_snapshot_; FileWriterInterface* file_writer_; DISALLOW_COPY_AND_ASSIGN(SnapshotMinidumpMemoryWriter); }; //! \brief The writer for a MINIDUMP_MEMORY_LIST stream in a minidump file, //! containing a list of MINIDUMP_MEMORY_DESCRIPTOR objects. class MinidumpMemoryListWriter final : public internal::MinidumpStreamWriter { public: MinidumpMemoryListWriter(); ~MinidumpMemoryListWriter() override; //! \brief Adds a concrete initialized SnapshotMinidumpMemoryWriter for each //! memory snapshot in \a memory_snapshots to the MINIDUMP_MEMORY_LIST. //! //! Memory snapshots are added in the fashion of AddMemory(). //! //! \param[in] memory_snapshots The memory snapshots to use as source data. //! //! \note Valid in #kStateMutable. void AddFromSnapshot( const std::vector& memory_snapshots); //! \brief Adds a SnapshotMinidumpMemoryWriter to the MINIDUMP_MEMORY_LIST. //! //! This object takes ownership of \a memory_writer and becomes its parent in //! the overall tree of internal::MinidumpWritable objects. //! //! \note Valid in #kStateMutable. void AddMemory(std::unique_ptr memory_writer); //! \brief Adds a SnapshotMinidumpMemoryWriter that’s a child of another //! internal::MinidumpWritable object to the MINIDUMP_MEMORY_LIST. //! //! \a memory_writer does not become a child of this object, but the //! MINIDUMP_MEMORY_LIST will still contain a MINIDUMP_MEMORY_DESCRIPTOR for //! it. \a memory_writer must be a child of another object in the //! internal::MinidumpWritable tree. //! //! This method exists to be called by objects that have their own //! SnapshotMinidumpMemoryWriter children but wish for them to also appear in //! the minidump file’s MINIDUMP_MEMORY_LIST. MinidumpThreadWriter, which has //! a SnapshotMinidumpMemoryWriter for thread stack memory, is an example. //! //! \note Valid in #kStateMutable. void AddNonOwnedMemory(SnapshotMinidumpMemoryWriter* memory_writer); protected: // MinidumpWritable: bool Freeze() override; size_t SizeOfObject() override; std::vector Children() override; bool WriteObject(FileWriterInterface* file_writer) override; // MinidumpStreamWriter: MinidumpStreamType StreamType() const override; //! \brief Merges any overlapping and abutting memory ranges that were added //! via AddFromSnapshot() and AddMemory() into single entries. //! //! This is expected to be called once just before writing, generally from //! Freeze(). //! //! This function has the side-effect of merging owned ranges, dropping any //! owned ranges that overlap with non-owned ranges, removing empty ranges, //! and sorting all ranges by address. //! //! Per its name, this coalesces owned memory, however, this is not a complete //! solution for ensuring that no overlapping memory ranges are emitted in the //! minidump. In particular, if AddNonOwnedMemory() is used to add multiple //! overlapping ranges, then overlapping ranges will still be emitted to the //! minidump. Currently, AddNonOwnedMemory() is used only for adding thread //! stacks, so overlapping shouldn't be a problem in practice. For more //! details see https://crashpad.chromium.org/bug/61 and //! https://crrev.com/c/374539. void CoalesceOwnedMemory(); private: //! \brief Drops children_ ranges that overlap non_owned_memory_writers_. void DropRangesThatOverlapNonOwned(); std::vector non_owned_memory_writers_; // weak std::vector> children_; std::vector> snapshots_created_during_merge_; std::vector all_memory_writers_; // weak MINIDUMP_MEMORY_LIST memory_list_base_; DISALLOW_COPY_AND_ASSIGN(MinidumpMemoryListWriter); }; } // namespace crashpad #endif // CRASHPAD_MINIDUMP_MINIDUMP_MEMORY_WRITER_H_