// Copyright 2015 The Crashpad Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef CRASHPAD_SNAPSHOT_WIN_PROCESS_READER_WIN_H_ #define CRASHPAD_SNAPSHOT_WIN_PROCESS_READER_WIN_H_ #include #include #include #include "base/macros.h" #include "build/build_config.h" #include "util/misc/initialization_state_dcheck.h" #include "util/process/process_memory_win.h" #include "util/win/address_types.h" #include "util/win/process_info.h" namespace crashpad { //! \brief State of process being read by ProcessReaderWin. enum class ProcessSuspensionState : bool { //! \brief The process has not been suspended. kRunning, //! \brief The process is suspended. kSuspended, }; //! \brief Accesses information about another process, identified by a `HANDLE`. class ProcessReaderWin { public: //! \brief Contains information about a thread that belongs to a process. struct Thread { Thread(); ~Thread() {} union { CONTEXT native; #if defined(ARCH_CPU_64_BITS) WOW64_CONTEXT wow64; #endif } context; uint64_t id; WinVMAddress teb_address; WinVMSize teb_size; WinVMAddress stack_region_address; WinVMSize stack_region_size; uint32_t suspend_count; uint32_t priority_class; uint32_t priority; }; ProcessReaderWin(); ~ProcessReaderWin(); //! \brief Initializes this object. This method must be called before any //! other. //! //! \param[in] process Process handle, must have `PROCESS_QUERY_INFORMATION`, //! `PROCESS_VM_READ`, and `PROCESS_DUP_HANDLE` access. //! \param[in] suspension_state Whether \a process has already been suspended //! by the caller. Typically, this will be //! ProcessSuspensionState::kSuspended, except for testing uses and where //! the reader is reading itself. //! //! \return `true` on success, indicating that this object will respond //! validly to further method calls. `false` on failure. On failure, no //! further method calls should be made. //! //! \sa ScopedProcessSuspend bool Initialize(HANDLE process, ProcessSuspensionState suspension_state); //! \return `true` if the target task is a 64-bit process. bool Is64Bit() const { return process_info_.Is64Bit(); } //! \brief Return a memory reader for the target process. const ProcessMemoryWin* Memory() const { return &process_memory_; } //! \brief Determines the target process' start time. //! //! \param[out] start_time The time that the process started. //! //! \return `true` on success, `false` on failure, with a warning logged. bool StartTime(timeval* start_time) const; //! \brief Determines the target process' execution time. //! //! \param[out] user_time The amount of time the process has executed code in //! user mode. //! \param[out] system_time The amount of time the process has executed code //! in kernel mode. //! //! \return `true` on success, `false` on failure, with a warning logged. bool CPUTimes(timeval* user_time, timeval* system_time) const; //! \return The threads that are in the process. The first element (at index //! `0`) corresponds to the main thread. const std::vector& Threads(); //! \return The modules loaded in the process. The first element (at index //! `0`) corresponds to the main executable. const std::vector& Modules(); //! \return A ProcessInfo object for the process being read. const ProcessInfo& GetProcessInfo() const; //! \brief Decrements the thread suspend counts for all thread ids other than //! \a except_thread_id. //! //! Used to adjust the thread suspend count to correspond to the actual values //! for the process before Crashpad got involved. void DecrementThreadSuspendCounts(uint64_t except_thread_id); private: template void ReadThreadData(bool is_64_reading_32); HANDLE process_; ProcessInfo process_info_; ProcessMemoryWin process_memory_; std::vector threads_; std::vector modules_; ProcessSuspensionState suspension_state_; bool initialized_threads_; InitializationStateDcheck initialized_; DISALLOW_COPY_AND_ASSIGN(ProcessReaderWin); }; } // namespace crashpad #endif // CRASHPAD_SNAPSHOT_WIN_PROCESS_READER_WIN_H_