// Copyright 2015 The Crashpad Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef CRASHPAD_SNAPSHOT_WIN_PROCESS_SNAPSHOT_WIN_H_ #define CRASHPAD_SNAPSHOT_WIN_PROCESS_SNAPSHOT_WIN_H_ #include #include #include #include #include #include #include #include #include "base/macros.h" #include "client/crashpad_info.h" #include "snapshot/crashpad_info_client_options.h" #include "snapshot/exception_snapshot.h" #include "snapshot/memory_map_region_snapshot.h" #include "snapshot/memory_snapshot.h" #include "snapshot/memory_snapshot_generic.h" #include "snapshot/module_snapshot.h" #include "snapshot/process_snapshot.h" #include "snapshot/system_snapshot.h" #include "snapshot/thread_snapshot.h" #include "snapshot/unloaded_module_snapshot.h" #include "snapshot/win/exception_snapshot_win.h" #include "snapshot/win/memory_map_region_snapshot_win.h" #include "snapshot/win/module_snapshot_win.h" #include "snapshot/win/system_snapshot_win.h" #include "snapshot/win/thread_snapshot_win.h" #include "util/misc/initialization_state_dcheck.h" #include "util/misc/uuid.h" #include "util/process/process_id.h" #include "util/win/address_types.h" #include "util/win/process_structs.h" namespace crashpad { //! \brief A ProcessSnapshot of a running (or crashed) process running on a //! Windows system. class ProcessSnapshotWin final : public ProcessSnapshot { public: ProcessSnapshotWin(); ~ProcessSnapshotWin() override; //! \brief Initializes the object. //! //! \param[in] process The handle to create a snapshot from. //! \param[in] suspension_state Whether \a process has been suspended by the //! caller. //! \param[in] exception_information_address The address in the client //! process's address space of an ExceptionInformation structure. May be //! `0`, in which case no exception data will be recorded. //! \param[in] debug_critical_section_address The address in the target //! process's address space of a `CRITICAL_SECTION` allocated with valid //! `.DebugInfo`. Used as a starting point to walk the process's locks. //! May be `0`. //! //! \return `true` if the snapshot could be created, `false` otherwise with //! an appropriate message logged. //! //! \sa ScopedProcessSuspend bool Initialize(HANDLE process, ProcessSuspensionState suspension_state, WinVMAddress exception_information_address, WinVMAddress debug_critical_section_address); //! \brief Sets the value to be returned by ReportID(). //! //! The crash report ID is under the control of the snapshot producer, which //! may call this method to set the report ID. If this is not done, ReportID() //! will return an identifier consisting entirely of zeroes. void SetReportID(const UUID& report_id) { report_id_ = report_id; } //! \brief Sets the value to be returned by ClientID(). //! //! The client ID is under the control of the snapshot producer, which may //! call this method to set the client ID. If this is not done, ClientID() //! will return an identifier consisting entirely of zeroes. void SetClientID(const UUID& client_id) { client_id_ = client_id; } //! \brief Sets the value to be returned by AnnotationsSimpleMap(). //! //! All process annotations are under the control of the snapshot producer, //! which may call this method to establish these annotations. Contrast this //! with module annotations, which are under the control of the process being //! snapshotted. void SetAnnotationsSimpleMap( const std::map& annotations_simple_map) { annotations_simple_map_ = annotations_simple_map; } //! \brief Returns options from CrashpadInfo structures found in modules in //! the process. //! //! \param[out] options Options set in CrashpadInfo structures in modules in //! the process. void GetCrashpadOptions(CrashpadInfoClientOptions* options); // ProcessSnapshot: crashpad::ProcessID ProcessID() const override; crashpad::ProcessID ParentProcessID() const override; void SnapshotTime(timeval* snapshot_time) const override; void ProcessStartTime(timeval* start_time) const override; void ProcessCPUTimes(timeval* user_time, timeval* system_time) const override; void ReportID(UUID* report_id) const override; void ClientID(UUID* client_id) const override; const std::map& AnnotationsSimpleMap() const override; const SystemSnapshot* System() const override; std::vector Threads() const override; std::vector Modules() const override; std::vector UnloadedModules() const override; const ExceptionSnapshot* Exception() const override; std::vector MemoryMap() const override; std::vector Handles() const override; std::vector ExtraMemory() const override; const ProcessMemory* Memory() const override; private: // Initializes threads_ on behalf of Initialize(). void InitializeThreads(bool gather_indirectly_referenced_memory, uint32_t indirectly_referenced_memory_cap); // Initializes modules_ on behalf of Initialize(). void InitializeModules(); // Initializes unloaded_modules_ on behalf of Initialize(). void InitializeUnloadedModules(); // Initializes options_ on behalf of Initialize(). void GetCrashpadOptionsInternal(CrashpadInfoClientOptions* options); // Initializes various memory blocks reachable from the PEB on behalf of // Initialize(). template void InitializePebData(WinVMAddress debug_critical_section_address); void AddMemorySnapshot( WinVMAddress address, WinVMSize size, std::vector>* into); template void AddMemorySnapshotForUNICODE_STRING( const process_types::UNICODE_STRING& us, std::vector>* into); template void AddMemorySnapshotForLdrLIST_ENTRY( const process_types::LIST_ENTRY& le, size_t offset_of_member, std::vector>* into); WinVMSize DetermineSizeOfEnvironmentBlock( WinVMAddress start_of_environment_block); // Starting from the address of a CRITICAL_SECTION, add a lock and, if valid, // its .DebugInfo field to the snapshot. template void ReadLock( WinVMAddress start, std::vector>* into); internal::SystemSnapshotWin system_; std::vector> extra_memory_; std::vector> threads_; std::vector> modules_; std::vector unloaded_modules_; std::unique_ptr exception_; std::vector> memory_map_; ProcessReaderWin process_reader_; UUID report_id_; UUID client_id_; std::map annotations_simple_map_; timeval snapshot_time_; CrashpadInfoClientOptions options_; InitializationStateDcheck initialized_; DISALLOW_COPY_AND_ASSIGN(ProcessSnapshotWin); }; } // namespace crashpad #endif // CRASHPAD_SNAPSHOT_WIN_PROCESS_SNAPSHOT_WIN_H_