# Command: Extrude Adds padding to a spritesheet and spacing to the sprites within that sheet. Extruding a spritesheet is useful for getting rid of stray pixels being rendered from neighbouring tiles due to floating point issues in your rendering shaders. ## Usage ```text Usage: crunch extrude [OPTIONS] Arguments: The path to the spritesheet file The path to write the extruded spritesheet Options: -x, --space-x The amount of horizontal space to add between each sprite in the image [default: 0] -y, --space-y The amount of vertical space to add between each sprite in the image [default: 0] -p, --padding The amount of padding to add around the edge of the spritesheet [default: 0] -t, --tile-size The size of each tile in the spritesheet. Assumed to be square tiles [default: 32] -h, --help Print help -V, --version Print version ``` ## Example ![](/images/Extrude.png)