// This source file checks that: // 1) Header compiles without error. // 2) Common macro collisions with platform/system headers are avoided. // Turn off failures for certain configurations: #define THRUST_CPP11_REQUIRED_NO_ERROR #define THRUST_CPP14_REQUIRED_NO_ERROR #define THRUST_MODERN_GCC_REQUIRED_NO_ERROR #ifndef THRUST_IGNORE_MACRO_CHECKS // Define THRUST_MACRO_CHECK(macro, header), which emits a diagnostic indicating // a potential macro collision and halts. // // Hacky way to build a string, but it works on all tested platforms. #define THRUST_MACRO_CHECK(MACRO, HEADER) \ THRUST_MACRO_CHECK_IMPL(Identifier MACRO should not be used from Thrust \ headers due to conflicts with HEADER macros.) // Use raw platform checks instead of the THRUST_HOST_COMPILER macros since we // don't want to #include any headers other than the one being tested. // // This is only implemented for MSVC/GCC/Clang. #if defined(_MSC_VER) // MSVC // Fake up an error for MSVC #define THRUST_MACRO_CHECK_IMPL(msg) \ /* Print message that looks like an error: */ \ __pragma(message(__FILE__ ":" THRUST_MACRO_CHECK_IMPL0(__LINE__) \ ": error: " #msg)) \ /* abort compilation due to static_assert or syntax error: */ \ static_assert(false, #msg); #define THRUST_MACRO_CHECK_IMPL0(x) THRUST_MACRO_CHECK_IMPL1(x) #define THRUST_MACRO_CHECK_IMPL1(x) #x #elif defined(__clang__) || defined(__GNUC__) // GCC/clang are easy: #define THRUST_MACRO_CHECK_IMPL(msg) THRUST_MACRO_CHECK_IMPL0(GCC error #msg) #define THRUST_MACRO_CHECK_IMPL0(expr) _Pragma(#expr) #endif // complex.h conflicts #define I THRUST_MACRO_CHECK('I', complex.h) // windows.h conflicts #define small THRUST_MACRO_CHECK('small', windows.h) // We can't enable these checks without breaking some builds -- some standard // library implementations unconditionally `#undef` these macros, which then // causes random failures later. // Leaving these commented out as a warning: Here be dragons. //#define min(...) THRUST_MACRO_CHECK('min', windows.h) //#define max(...) THRUST_MACRO_CHECK('max', windows.h) // termios.h conflicts (NVIDIA/thrust#1547) #define B0 THRUST_MACRO_CHECK("B0", termios.h) #endif // THRUST_IGNORE_MACRO_CHECKS #include