/****************************************************************************** * Copyright (c) 2011, Duane Merrill. All rights reserved. * Copyright (c) 2011-2018, NVIDIA CORPORATION. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the NVIDIA CORPORATION nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * ******************************************************************************/ /** * \file * Thread utilities for sequential search */ #pragma once #include #include #include #include CUB_NAMESPACE_BEGIN /** * Computes the begin offsets into A and B for the specific diagonal */ template < typename AIteratorT, typename BIteratorT, typename OffsetT, typename CoordinateT> __host__ __device__ __forceinline__ void MergePathSearch( OffsetT diagonal, AIteratorT a, BIteratorT b, OffsetT a_len, OffsetT b_len, CoordinateT& path_coordinate) { /// The value type of the input iterator using T = cub::detail::value_t; OffsetT split_min = CUB_MAX(diagonal - b_len, 0); OffsetT split_max = CUB_MIN(diagonal, a_len); while (split_min < split_max) { OffsetT split_pivot = (split_min + split_max) >> 1; if (a[split_pivot] <= b[diagonal - split_pivot - 1]) { // Move candidate split range up A, down B split_min = split_pivot + 1; } else { // Move candidate split range up B, down A split_max = split_pivot; } } path_coordinate.x = CUB_MIN(split_min, a_len); path_coordinate.y = diagonal - split_min; } /** * \brief Returns the offset of the first value within \p input which does not compare less than \p val */ template < typename InputIteratorT, typename OffsetT, typename T> __device__ __forceinline__ OffsetT LowerBound( InputIteratorT input, ///< [in] Input sequence OffsetT num_items, ///< [in] Input sequence length T val) ///< [in] Search key { OffsetT retval = 0; while (num_items > 0) { OffsetT half = num_items >> 1; if (input[retval + half] < val) { retval = retval + (half + 1); num_items = num_items - (half + 1); } else { num_items = half; } } return retval; } /** * \brief Returns the offset of the first value within \p input which compares greater than \p val */ template < typename InputIteratorT, typename OffsetT, typename T> __device__ __forceinline__ OffsetT UpperBound( InputIteratorT input, ///< [in] Input sequence OffsetT num_items, ///< [in] Input sequence length T val) ///< [in] Search key { OffsetT retval = 0; while (num_items > 0) { OffsetT half = num_items >> 1; if (val < input[retval + half]) { num_items = half; } else { retval = retval + (half + 1); num_items = num_items - (half + 1); } } return retval; } CUB_NAMESPACE_END