// This source file checks that: // 1) Header compiles without error. // 2) Common macro collisions with platform/system headers are avoided. // Define CUB_MACRO_CHECK(macro, header), which emits a diagnostic indicating // a potential macro collision and halts. // // Use raw platform checks instead of the CUB_HOST_COMPILER macros since we // don't want to #include any headers other than the one being tested. // // This is only implemented for MSVC/GCC/Clang. #if defined(_MSC_VER) // MSVC // Fake up an error for MSVC #define CUB_MACRO_CHECK_IMPL(msg) \ /* Print message that looks like an error: */ \ __pragma(message(__FILE__ ":" CUB_MACRO_CHECK_IMPL0(__LINE__) \ ": error: " #msg)) \ /* abort compilation due to static_assert or syntax error: */ \ static_assert(false, #msg); #define CUB_MACRO_CHECK_IMPL0(x) CUB_MACRO_CHECK_IMPL1(x) #define CUB_MACRO_CHECK_IMPL1(x) #x #elif defined(__clang__) || defined(__GNUC__) // GCC/clang are easy: #define CUB_MACRO_CHECK_IMPL(msg) CUB_MACRO_CHECK_IMPL0(GCC error #msg) #define CUB_MACRO_CHECK_IMPL0(expr) _Pragma(#expr) #endif // Hacky way to build a string, but it works on all tested platforms. #define CUB_MACRO_CHECK(MACRO, HEADER) \ CUB_MACRO_CHECK_IMPL(Identifier MACRO should not be used from CUB \ headers due to conflicts with HEADER macros.) // complex.h conflicts #define I CUB_MACRO_CHECK('I', complex.h) // windows.h conflicts #define small CUB_MACRO_CHECK('small', windows.h) // We can't enable these checks without breaking some builds -- some standard // library implementations unconditionally `#undef` these macros, which then // causes random failures later. // Leaving these commented out as a warning: Here be dragons. //#define min(...) CUB_MACRO_CHECK('min', windows.h) //#define max(...) CUB_MACRO_CHECK('max', windows.h) // termios.h conflicts (NVIDIA/thrust#1547) #define B0 CUB_MACRO_CHECK("B0", termios.h) #include