use std::env; fn find_library_paths() -> Vec { match env::var("CUDA_LIBRARY_PATH") { Ok(path) => { let split_char = if cfg!(target_os="windows") { ";" } else { ":" }; path.split(split_char).map(|s| s.to_owned()).collect::>() }, Err(_) => vec![] } } fn main() { for p in find_library_paths() { println!("cargo:rustc-link-search=native={}", p); } println!("cargo:rustc-link-lib=dylib=cuda"); println!("cargo:rustc-link-lib=dylib=cudart"); println!("cargo:rustc-link-lib=dylib=cublas"); println!("cargo:rerun-if-changed=build.rs"); }