next_to_while()
next_to_while()
next_cycle()
next_cycle()
next_to_until()
next_to_until()
next_to_while()
next_to_while()
next_to_offset_cycle()
next_to_offset_cycle()
Arithmetical
Arithmetical
cursor += i;
cursor -= i;
&mut cursor - i;
&mut cursor + i;
cursor.as_mut() + i;
cursor.as_mut() - i;
cursor += i;...
>1
>1
CURSOR
CURSOR
next()
next()
jump()
jump()
next_to_pos()
next_to_pos()
next_to_offset()
next_to_offset()
next_to_left()
next_to_left()
next_to_right()
next_to_right()
jump_to_offset()
jump_to_offset()
jump_to_first()
jump_to_first()
jump_to_last()
jump_to_last()
jump_to_load()
jump_to_load()
cursor += 1;
cursor -= 1;
&mut cursor - 1;
&mut cursor + 1;
cursor.as_mut() + 1;
cursor.as_mut() - 1;
cursor += 1;...
1
1
=
=
item_size()
range()
len()
is_empty()
is_init()
noeffects()
noeffects_on()
noeffects_off()
backwards()
turnaround()
head_to_left()
head_to_right()
head_to_pos()
pos()
extras()
extras_mut()
to_extras()
to_range_extras()
reset()
save()
saved()
load()
as_slice()
as_slice_loaded()
as_left_side_slice()
as_right_side_slice()
as_preserved_slice()
as_remaining_slice()
current()
clone()
prev()
first_to_last()
item_size()...
pos() starts at -1
pos() starts at...
pos() starts at 0
pos() starts at 0
will change
the head direction
(= backwards())
will change...
will not change
the head direction
will not change...
next_to_first()
next_to_first()
next_to_last()
next_to_last()
jump_cycle()
jump_cycle()
next_to_offset_cycle()
next_to_offset_cycle()
i
i
next_to_load()
next_to_load()
next_to_until()
next_to_until()
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