#include namespace cxx_juce::system_audio_volume { void setMuted (bool muted) { juce::SystemAudioVolume::setMuted (muted); } bool isMuted() { return juce::SystemAudioVolume::isMuted(); } void setGain (rust::f32 gain) { juce::SystemAudioVolume::setGain (gain); } rust::f32 getGain() { return juce::SystemAudioVolume::getGain(); } } // namespace cxx_juce::system_audio_volume